Full notes
Full Polygeddon update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, the game has been updated!
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Polygeddon changes
Changelog 0.1.0:
Some cars will require a lockpick to open (but has better loot)
Quests start automatically
New POI - Junkyard
New weapons added - Baton, Golf Club
Added display of the amount of fuel consumed per minute for a car
Added brightness at night
Increased the number of stones that can be picked up on the ground
Zombie Bomb has reduced speed, damage, and reduced time before explosion
The temperature threshold at which you feel warm has increased
Added a hint in the UI with the type of fuel needed to use
Fixed a bug where a barrel could throw you up when breaking it
Fixed a bug with incorrect display of mined resources
Other minor changes and fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
