What changed
1 fix3 additions0 changes0 removals
- Gameplay
- UI and audio
- Balance
- Maps
addedNB. Changes have been made to the save system and Steam achievements. A new savefile will be created and progress will be lost. This is to ensure Steam achievements will work correctly.
addedNEW+ Added "Autoplay" toggle to automatically start new waves (settings menu) + Added new focus mode: Flying + Added restart button to ingame settings menu + Added a couple new main menu backgrounds + Enabled Steam achievements + Pressing 'B' or 'N' switches turret focus mode (when selected) + Pressing 'X' will fire all placed Ion Cannons
fixedFIXESFixed issue causing the visual state of toggles to not show correctly - Fixed issues regarding the ability cooldown - Fixed issue with the placement of the Flamethrower turret - Fixed issue with the range indicator not being hidden when hovering turrets - Minor visual fixes
addedCHANGES~ Turrets can now be built in the "play phase" not only in the "prep phase" ~ Changed the (last) map OMEGA to be a bit easier ~ MinePrepper turret can now place mines on multiple paths ~ Buffed MinePrepper turret ~ Adjusted various hitboxes ~ Turrets can now be placed closer to the core and enemy spawn-portals ~ Changed order of some maps
PolyCore Defense changes
addedNB. Changes have been made to the save system and Steam achievements. A new savefile will be created and progress will be lost. This is to ensure Steam achievements will work correctly.
added+ Added "Autoplay" toggle to automatically start new waves (settings menu) + Added new focus mode: Flying + Added restart button to ingame settings menu + Added a couple new main menu backgrounds + Enabled Steam achievements + Pressing 'B' or 'N' switches turret focus mode (when selected) + Pressing 'X' will fire all placed Ion Cannons
fixedFixed issue causing the visual state of toggles to not show correctly - Fixed issues regarding the ability cooldown - Fixed issue with the placement of the Flamethrower turret - Fixed issue with the range indicator not being hidden when hovering turrets - Minor visual fixes
added~ Turrets can now be built in the "play phase" not only in the "prep phase" ~ Changed the (last) map OMEGA to be a bit easier ~ MinePrepper turret can now place mines on multiple paths ~ Buffed MinePrepper turret ~ Adjusted various hitboxes ~ Turrets can now be placed closer to the core and enemy spawn-portals ~ Changed order of some maps
NB. Changes have been made to the save system and Steam achievements. A new savefile will be created and progress will be lost. This is to ensure Steam achievements will work correctly.
NEW
+ Added "Autoplay" toggle to automatically start new waves (settings menu) + Added new focus mode: Flying + Added restart button to ingame settings menu + Added a couple new main menu backgrounds + Enabled Steam achievements + Pressing 'B' or 'N' switches turret focus mode (when selected) + Pressing 'X' will fire all placed Ion Cannons
FIXES
- Fixed issue causing the visual state of toggles to not show correctly - Fixed issues regarding the ability cooldown - Fixed issue with the placement of the Flamethrower turret - Fixed issue with the range indicator not being hidden when hovering turrets - Minor visual fixes
CHANGES
~ Turrets can now be built in the "play phase" not only in the "prep phase"~ Changed the (last) map OMEGA to be a bit easier ~ MinePrepper turret can now place mines on multiple paths ~ Buffed MinePrepper turret ~ Adjusted various hitboxes ~ Turrets can now be placed closer to the core and enemy spawn-portals ~ Changed order of some maps