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Steam News18 November 20223y ago

Update 1.2.0 is live!

New maps, new turrets and leaderboards! NEW New bonus map: Ruins New bonus map: Frozen Lake New turret: Disruptor Zaps nearby enemies, marking them and making them vulnerable to all damage sources, taking more damage fo

In this update8

Full notes

Full PolyCore Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition10 changes0 removals
  • Balance
  • Security
  • UI and audio
  • Maps
changedNew turret: DisruptorZaps nearby enemies, marking them and making them vulnerable to all damage sources, taking more damage for a short duration.
changedModulesDeath Mark : Marks the enemy with a "death mark" for a few seconds, if it dies while the mark is active, nearby enemies will take the marked enemy's max health as damage.
changedModulesEnhanced Disruption : Increases zap frequency and vulnerability amount.
changedModulesProlonged Doom : Increases debuff duration.
changedModulesOverload Link : The closest (damaging) turret will be linked, enabling Overload Interval, making the turret deal double damage for a few seconds, repeating on a repeating interval.
changedModulesEnergy Booster : Increases damage with each attack on the same target.

PolyCore Defense changes

changedZaps nearby enemies, marking them and making them vulnerable to all damage sources, taking more damage for a short duration.
changedDeath Mark : Marks the enemy with a "death mark" for a few seconds, if it dies while the mark is active, nearby enemies will take the marked enemy's max health as damage.
changedEnhanced Disruption : Increases zap frequency and vulnerability amount.
changedProlonged Doom : Increases debuff duration.
changedOverload Link : The closest (damaging) turret will be linked, enabling Overload Interval, making the turret deal double damage for a few seconds, repeating on a repeating interval.

New maps, new turrets and leaderboards!

NEW

New bonus map: Ruins

New bonus map: Frozen Lake

New turret: Disruptor

Zaps nearby enemies, marking them and making them vulnerable to all damage sources, taking more damage for a short duration.

Modules

  • Death Mark: Marks the enemy with a "death mark" for a few seconds, if it dies while the mark is active, nearby enemies will take the marked enemy's max health as damage.

  • Enhanced Disruption: Increases zap frequency and vulnerability amount.

  • Prolonged Doom: Increases debuff duration.

  • Revealer: Disables invisibility on cloaked enemies upon entering the Disruptors range for a few seconds.

  • Overload Link: The closest (damaging) turret will be linked, enabling Overload Interval, making the turret deal double damage for a few seconds, repeating on a repeating interval.

  • Overload Link+: Links another (closest) turret with Overload Interval

New turret: Energy Pylon

Locks on to multiple enemies with a beam of concentrated energy, periodically damaging them.

Modules

  • Overwatch: Increases range and the number of simultaneous targets.

  • Energy Booster: Increases damage with each attack on the same target.

  • Energy Surge: Each damage pulse has a chance to activate Energy Surge; doubling the firerate for a short duration.

  • Executioner50% increased damage to enemies with under 50% health.
  • Stagger Blast: Enemies with over 50% health are slowed for short duration.

New Endless Mode leaderboard

Survive for as long as possible in Endless Mode and compare your score to other players!

+ Added a settings menu button ingame. To improve the experience for those who like to only use the mouse when playing.

CHANGES

~ Endless mode has now an individual wave record for each difficulty (for each map) ~ Reduced the size of the turret menu ~ Changed the focus selection functionality. A popup menu will now be shown instead to easier and faster switch turret focus mode. ~ Fast forward speed can now also be changed with the 1 - 5 number keys. ~ Buffed the Shock Pulser - Dazing shock module. ~ Moved the difficulty icon ingame.

FIXES

- Fixed an (exploitable) issue making saving and loading in Hardcore mode fully reset the health. - Fixed an (exploitable) issue causing the Mini Medic Perk to proc when quitting and loading the save. - Fixed an issue with the player health value to not show correct value when saving and loading a game with the Barrier perk. - Improved some UI animations. - Fixed an issue causing the bullet shells effect to not update when changing the settings ingame.

Source

Steam News / 18 November 2022

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