Full notes
Full PolyCore Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
NEW
+ Added new turret focus mode: Fastest + Added the ability to see upcoming enemies and their modifiers (hover the enemy icon in the top middle of the screen)
FIXES
- Fixed a bug causing the Shockwave Generator to not animate correctly - Fixed an issue causing the tooltip to get stuck - Fixed an issue causing the path direction arrows to not show on the map: Diamond - Fixed so that some trees on Proving Grounds are no longer flying
CHANGES
~ Buffed the Orbital Beam ability quite a lot: More damage, bigger size, and added a slow ~ Buffed the Shockwave Generator: More damage and increased slow effect with Staggering wave module ~ Removed the "Farthest" focus mode on the Zap Tracker turret as it doesn't make sense ~ Reduced the path glow on the map Interstellar (to reduce eye strain)
Source
Changelog.gg summarizes and formats this update. How we read updates.
