Full notes
Full Plura Ingenia: Patient 16 update
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What changed
- Maps
- Gameplay
Plura Ingenia: Patient 16 changes
Since the demo launch, I noticed something interesting…
A lot of players were getting stuck on the puzzle. Some figured it out quickly, but others missed key clues or didn’t realize what to look for.
Interesting tactics where used such as:
Trying to put knifes in each cauldrons
Trying to put every single items of the map, one by one, in the cauldrons
Trying to put Post-it in the Cauldrons
Dying purposely thinking they failed the puzzle or bugged the game
Running around in circles
Jumping in the cauldrons
Asking what is a Famiky? while walking around
Figuring out the puzzle but still being confuse somehow
Figuring out the first step but not the second one
Quitting the game because ''Me not understand''
When players enter the puzzle room, they are immediately faced with a strange setup: Several cauldrons… and tablets covered in symbols.
At first glance, almost nothing is explained.Steam post image
Then while walking around they would find Symbols and Letters
Steam post imageSteam post image
But People don't seem to understand what to do with this information so because of that I've added clues scattered in the environment.Steam post image
That wasn't enough, so after a certain amount of time, scribbles starts to appear on the walls giving them more cluesSteam post image It was still not enough so I gave them these kind of Post-itSteam post image
But guess what? Still not enough...
Would you be able to solve this puzzle?
Source
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