In this update1
Full notes
Full Plura Ingenia: Patient 16 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Plura Ingenia: Patient 16 changes
Fixes & Improvements
This update improves progression, clarity, and fixes key issues
Changes
Added subtitles to puzzle clue letters for better clarity
Adjusted early mission structure to prevent players from breaking progression
Added a secondary path for players exploring the area where NUM NUM destroys the wall
Updated the door unlock sound to feel more distant
Fixes
Fixed players getting stuck on a black screen after respawning and triggering a sequencer
Fixed NUM NUM not despawning properly after a sequence
Source
Changelog.gg summarizes and formats this update. How we read updates.
