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Steam News22 March 20264mo ago

Demo Update – Gameplay Improvements & Fixes Roundup

🧩 Gameplay Improvements Improved puzzle clarity with visual feedback (green light when correct items are placed) Added timed clues for the Red Door and White Door puzzles Added more physics interaction to Objects in th

In this update4

Full notes

Full Plura Ingenia: Patient 16 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes3 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changed🧩 Gameplay ImprovementsImproved puzzle clarity with visual feedback (green light when correct items are placed)
added🧩 Gameplay ImprovementsAdded timed clues for the Red Door and White Door puzzles
added🧩 Gameplay ImprovementsAdded more physics interaction to Objects in the scenes for better immersion.
added🧩 Gameplay ImprovementsAdded better visual/audio hints to guide players (Removed confusions with one encounter)
fixed🛠 FixesFixed an issue where the Escape key would not open the Game Options menu
fixed🛠 FixesFixed an issue where the hospital level could load incorrectly and block player progression

Plura Ingenia: Patient 16 changes

changedImproved puzzle clarity with visual feedback (green light when correct items are placed)
addedAdded timed clues for the Red Door and White Door puzzles
addedAdded more physics interaction to Objects in the scenes for better immersion.
addedAdded better visual/audio hints to guide players (Removed confusions with one encounter)
fixedFixed an issue where the Escape key would not open the Game Options menu

🧩 Gameplay Improvements

  • Improved puzzle clarity with visual feedback (green light when correct items are placed)

  • Added timed clues for the Red Door and White Door puzzles

  • Added more physics interaction to Objects in the scenes for better immersion.

  • Added better visual/audio hints to guide players (Removed confusions with one encounter)

🛠 Fixes

  • Fixed an issue where the Escape key would not open the Game Options menu

  • Fixed an issue where the hospital level could load incorrectly and block player progression

  • Fixed an issue where players could not complete the demo when bringing an item into the MVR machine

  • Fixed an issue where players could backtrack and trigger NUM NUM to spawn multiple times (as funny as it was…)

  • Fixed infinite loading when opening the menu during level transitions

  • Fixed bathroom sink collision issues

  • Fixed props floating in the environment

  • Fixed pills door opening/closing randomly

⚙️ Balance & Settings

  • Default graphics settings changed from Epic → High (can still be adjusted in options)

🤖 AI & Systems

  • Improved AI pathfinding to reduce getting stuck

🎥 It’s been amazing to see players and creators experience the demo thank you for the support!

Source

Steam News / 22 March 2026

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