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Steam News10 January 20251y ago

Update 1.0.1.0

Hi there, A few days have passed since the game's release. I already rolled out some minor fixes earlier, but would like to inform you about some fixes and changes I implemented the last days: Vagabonds will now switch

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Full Plebs and Pillagers update

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What changed

4 fixes0 additions3 changes0 removals
  • Gameplay
  • Performance
  • Events
  • Fixes
changedVagabonds will now switch to their favorite job once you accept them. This excludes hunters (when you have no bow for them) and warriors.
fixedCrash when navigating empty crafting tabs fixed
fixedSoft locks after event encounters under certain circumstances should be fixed now
fixedCrashes caused by the bandit scout's behavior should be fixed
fixedA glitch where your miners would never get any resources should be fixed
changedThe tolerance for reaching a certain position has been loosened. This should fix at least some of the causes for issues where builders wouldn't build or upgrade buildings.

Plebs and Pillagers changes

changedVagabonds will now switch to their favorite job once you accept them. This excludes hunters (when you have no bow for them) and warriors.
fixedCrash when navigating empty crafting tabs fixed
fixedSoft locks after event encounters under certain circumstances should be fixed now
fixedCrashes caused by the bandit scout's behavior should be fixed
fixedA glitch where your miners would never get any resources should be fixed

Hi there, A few days have passed since the game's release. I already rolled out some minor fixes earlier, but would like to inform you about some fixes and changes I implemented the last days:

  • Vagabonds will now switch to their favorite job once you accept them. This excludes hunters (when you have no bow for them) and warriors.

  • Crash when navigating empty crafting tabs fixed

  • Soft locks after event encounters under certain circumstances should be fixed now

  • Crashes caused by the bandit scout's behavior should be fixed

  • A glitch where your miners would never get any resources should be fixed

  • The tolerance for reaching a certain position has been loosened. This should fix at least some of the causes for issues where builders wouldn't build or upgrade buildings.

I'm sorry for any weird crashes or glitches you might have experienced, and I will keep fixing everything I can find or get informed about as soon as possible.

Please keep the feedback and reports coming!

Best, Kloppfer

Source

Steam News / 10 January 2025

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