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Steam News11 February 20188y ago

BIG update since Launch; emergency Rocket parts!

Planetoid Pioneers had quite the launch this week!! Highlights include someone having a special birthday for over twelve hours on launch day, and another champ became a total ninja playing the game with their feet! Wow.

Full notes

Full Planetoid Pioneers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes5 additions9 changes1 removal
  • Performance
  • Gameplay
  • Maps
  • Fixes
  • Store
  • Workshop
changed>>> EMERGENCY ROCKET SUPPLIES <<<Fire up the game at that save, make it windowed by pressing alt+enter, and simply drag and drop the above image of the box in your browser right next to your Pioneer in the game window! Next, we will focus on optimizing loading times, fixing some reported issues with co-op, and continue to improve the Primoid based on further feedback from you all!
fixedChangelog since launch:Fixed editor crash bug when typing into text fields
addedChangelog since launch:Added [F] tip to some vehicles in Primoid
addedChangelog since launch:Added all four resource golems to appropriate dungeons
fixedChangelog since launch:Fixed completed scenes count in Asteroid Belt map not updating
changedChangelog since launch:Prepared fix for half-assembled capsules death screaming
Plasma weapon penetration down375k10kPlasma weapon penetration down decreased, nerf

Planetoid Pioneers changes

changedFire up the game at that save, make it windowed by pressing alt+enter, and simply drag and drop the above image of the box in your browser right next to your Pioneer in the game window! Next, we will focus on optimizing loading times, fixing some reported issues with co-op, and continue to improve the Primoid based on further feedback from you all!
fixedFixed editor crash bug when typing into text fields
addedAdded [F] tip to some vehicles in Primoid
addedAdded all four resource golems to appropriate dungeons
fixedFixed completed scenes count in Asteroid Belt map not updating

Planetoid Pioneers had quite the launch this week!! Highlights include someone having a special birthday for over twelve hours on launch day, and another champ became a total ninja playing the game with their feet!

Wow. We also got a boatload of direct feedback and observed issues that players were running into. Even after years of playtesting, nothing can fully prepare a game getting out in the hands of thousands of passionate players in the real world - especially a chaotic physics-driven one like Planetoid Pioneers. Over the past three days since launch, the whole team has been listening, watching, and working feverishly to fix and improve the problems, starting with the most important ones. One of those was that sometimes, the Rocket wreckage scattered around the first Primoid adventure would not amount to a whole Rocket Blueprint when collected! Which is obviously a predicament if you're trying to get off that rock and complete its story. In order to address this for anyone with a save stuck in that situation, we have provided an emergency drop (as in a "drag-and-drop") for you:

>>> EMERGENCY ROCKET SUPPLIES <<<

Fire up the game at that save, make it windowed by pressing alt+enter, and simply drag and drop the above image of the box in your browser right next to your Pioneer in the game window! Next, we will focus on optimizing loading times, fixing some reported issues with co-op, and continue to improve the Primoid based on further feedback from you all!

Changelog since launch:

  • Made Pioneers not slide/wiggle down steep inclines on their own

  • Fixed editor crash bug when typing into text fields

  • Bosses death states are saved properly

  • Added [F] tip to some vehicles in Primoid

  • Placed first hologram higher in tutorial to avoid it not respawning

  • Added all four resource golems to appropriate dungeons

  • Some switches in Primoid remain pressed in when pressed

  • Made all skeleton BPs drop zombie again

  • Fixed completed scenes count in Asteroid Belt map not updating

  • Prepared fix for half-assembled capsules death screaming

  • Fast fall asleep time a bit higher

  • Maybe fixed capsules not being atomizable sometimes

  • Focused Planetoid is centered again in AB for smoother zoom out and in

  • Added feature to set indestructible trigger to affect broken off parts too

  • Pioneer prefers pickup over activate, but activate over drop

  • Set Pio shop interactive for to avoid accidental buying

  • Pressing [E] at steam altar opens workshop

  • Fixed switch liftable

  • Silverback flashes when hitting weak point and pulses a bit

  • Rover Climber activates spikes with down

  • Gun helper explosion breaks robots too

  • Fixed bad joint on Steam sign

  • Newly joined players fall asleep quickly in the first 10 secs then only after 20 secs of no input

  • Fixed gear being destructible again

  • Synced PPTest with AB map HUD markers, some mountain BPs, and Updated Primoid script for the Area tweaks

  • Fixed loading alt url, unescaping passed url to compare

  • PioneerReduced pull force on feet when standing still
  • A lot of BP'acquirement balancing based on playsessions

  • Loot orbs give smaller percentages

  • Not calling IO On Death in frame 0

  • Added reactor break apart and set dead for bosses

  • Knuckles BossIncreased toughness Knuckles & Boss: No longer atomize things
  • Plasma weapon penetration down from 375k to 10k

  • Plasma Rifle: Now use gun helper

  • Fixed unhinging ice trap, can be broken, feedback when broken, flamethrower trap feedback when broken too

  • Fixed resp station could unhinge

  • Fixed tank wreck giving invalid BP

  • Switch SandstoneAdded "Stay Down" target
  • Adjusted some HUD

Source

Steam News / 11 February 2018

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