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Steam News8 February 20188y ago

Planetoid Pioneers is LAUNCHED

Ladies and gentlemen, this craft taking off today has been over eight years in the making...

Full notes

Full Planetoid Pioneers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes8 additions9 changes0 removals
  • Workshop
  • Server
  • Gameplay
  • UI and audio
  • Performance
changedLadies and gentlemen, this craft taking off today has been over eight years in the making...Powered by a world-class 2D physics engine , a unique and modular game design on top, massive and varied content built with fully integrated editors (all included!), and extreme integration with the Steam Workshop for endless expansion , we at Data Realms are incredibly proud to present:
changedPlanetoid Pioneers - the Physicsvania prequel to Cortex Command!Speaking of Cortex Command , as a thank you to all owners of that previous game of ours, we are offering a 25% Loyalty Discount to them on top of the 25% Launch Discount for the special Contributor Edition of Planetoid Pioneers! This means, as an owner of Cortex Command, you end up paying 25% less than the base price for Planetoid Pioneers, and also get bonus access to the official Contributor Community Discord server, where you can easily share your content with other creatively-minded people and chat directly with the core development team. We hope you enjoy exploring the current crop of wildly different worlds that ship today in the Asteroid Belt of Planetoid Pioneers, and look forward to seeing many more automatically pop up on that map from the Steam Workshop as the community grows and continues to create!
addedChangelog:Added an exploration metagame to the Asteroid Belt in which you can unlock Planetoids by completing their different goals
addedChangelog:Shiny new asteroid belt UI
addedChangelog:Added proper settings menu
changedChangelog:Voice over for Bob, Lily, and robot players

Planetoid Pioneers changes

changedPowered by a world-class 2D physics engine , a unique and modular game design on top, massive and varied content built with fully integrated editors (all included!), and extreme integration with the Steam Workshop for endless expansion , we at Data Realms are incredibly proud to present:
changedSpeaking of Cortex Command , as a thank you to all owners of that previous game of ours, we are offering a 25% Loyalty Discount to them on top of the 25% Launch Discount for the special Contributor Edition of Planetoid Pioneers! This means, as an owner of Cortex Command, you end up paying 25% less than the base price for Planetoid Pioneers, and also get bonus access to the official Contributor Community Discord server, where you can easily share your content with other creatively-minded people and chat directly with the core development team. We hope you enjoy exploring the current crop of wildly different worlds that ship today in the Asteroid Belt of Planetoid Pioneers, and look forward to seeing many more automatically pop up on that map from the Steam Workshop as the community grows and continues to create!
addedAdded an exploration metagame to the Asteroid Belt in which you can unlock Planetoids by completing their different goals
addedShiny new asteroid belt UI
addedAdded proper settings menu

Ladies and gentlemen, this craft taking off today has been over eight years in the making...

Powered by a world-class 2D physics engine, a unique and modular game design on top, massive and varied content built with fully integrated editors (all included!), and extreme integration with the Steam Workshop for endless expansion, we at Data Realms are incredibly proud to present:

Planetoid Pioneers - the Physicsvania prequel to Cortex Command!

Speaking of Cortex Command , as a thank you to all owners of that previous game of ours, we are offering a 25% Loyalty Discount to them on top of the 25% Launch Discount for the special Contributor Edition of Planetoid Pioneers! This means, as an owner of Cortex Command, you end up paying 25% less than the base price for Planetoid Pioneers, and also get bonus access to the official Contributor Community Discord server, where you can easily share your content with other creatively-minded people and chat directly with the core development team. We hope you enjoy exploring the current crop of wildly different worlds that ship today in the Asteroid Belt of Planetoid Pioneers, and look forward to seeing many more automatically pop up on that map from the Steam Workshop as the community grows and continues to create!

Changelog:

  • Completely filled the main story 'Primoid' Planetoid with ten distinct areas and many hours of content to play

  • Added an exploration metagame to the Asteroid Belt in which you can unlock Planetoids by completing their different goals

  • Shiny new asteroid belt UI

  • Intro story sequence for first-time players

  • Added proper settings menu

  • Entire game and all game menus can be navigated via gamepad

  • Voice over for Bob, Lily, and robot players

  • Much more robust and seamless saving; no more closed doors you opened before, and your exploration progress of cave systems is preserved

  • AI players to battle in the official PvP planetoids Carnageoid and Racetoid when you're alone on the couch

  • Objective system for Primoid using the zoomed-out Planetoid as a minimap

  • Gigantic performance improvements in game, and also the edit mode

  • Faster loading times (these will still be improved soon)

  • Overhauled control schemes for both Keyboard+mouse and gamepads

  • Improved Pioneer locomotion and climbing onto and over ledges

  • New audio all over, by the great Joonas Turner

  • Updated soundtrack and new ambient audioscape

  • New and updated weapons

  • Added lots of new Reactors to make complex scene logic easy to build without touching code

  • Lots of other new and updated Blueprints: tools, structures, vehicles, creatures, robots, loot, etc...

  • Updated Lua script editor ZeroBrane Studio that comes with the game to the latest version

  • The full game runs in 64 bit now. No need to switch between versions anymore, and can load gigantic Planetoids (like the Primoid!)

  • A METRIC CRAP TON of polish, balancing, and bug fixes

See the full changelog here and see some of what's next here.

Source

Steam News / 8 February 2018

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