In this update1
Full notes
Full Planetaries update
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Repeated intro
Hello everyone! First, I want to extend a huge thank you to all of you who have wishlisted and followed Planetaries. Your support and feedback have been invaluable, and I'm committed to listening to what you have to say and doing my best to implement your suggestions. This update will make the release even better, my initial plan was to include it post-release, but I just couldn't wait!
What changed
- Performance
- Events
- Gameplay
Planetaries changes
Here's what's new in this update:
Fixed performance issue in one of the back systems
Balanced stats to Aliens and Droids
More balancing to item values and contract rewards
Balanced building costs
Balanced AI ships
Improved the character flying animation
Added reticle/crosshair customization to the gameplay settings
Added a buildable elevator
Biz Alien will now fart a poison cloud on hit
Added a new random boss event
Added a new armament module [Ion Shot]
Thank you all again for your incredible support! I can't wait for you to experience these updates and hear your thoughts.
Source
Changelog.gg summarizes and formats this update. How we read updates.
