Full notes
Full Planet S update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
Here is another set of fixes and menu improvements!
Quality of Life
~ Improved and sorted "Load game" menus for Standard, Creative, Campaign & Scenario savegames ~ The campaign menu will now focus on the scenario with the latest save when opened + Added a "Continue" button to the campaign menu ~ The tutorial will now start automatically for new players when creating their first game ~ Set the skybox of the world created when pressing the "Tutorial" button to the original one
Bug fixes
Fixed an issue that could cause bots to get stuck right at the beginning in creative mode * Fixed an issue that caused scenarios to be selectable in the creative mode create menu that shouldn't be selectable (like the introduction scenario scripts)
[Update: 21st of July]: * Fixed an issue that could cause the building menu to be empty [Update: 22nd of July]: - Removed the scenario name text box from the creative mode menu [Update: 23rd of July]: * Fixed a mod loading order issue [Update: 27th of July]: * Fixed a rare crash that could occure when starting a new world
Enjoy! Glimmerlight Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
