Full notes
Full Planet S update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Performance
- Gameplay
- Server
This is another smaller update to address a couple of isses that showed up since the last patch. This patch also changes the savegame location!
Savegames & Config files
Previously Planet S stored its config files and most importantly the savegames in the install directory of the game (usually in "C:/Program Files/Steam/steamapps/common/Planet S/saves" on Windows). This usually works but users that aren't using an admin account to log into Windows ran into problems when saving their games. In those cases their savegames just weren't written to disk at all as the game would need admin rights to write into that directory. Losing all your progress is obviously pretty annoying so thats why we will be changing the location for config files, savegames and flag presets to a different location where admin rights are never required. The new location will be C:/Users/{username}/Saved Games/Glimmerlight Games/PlanetS/* on Windows and ~/Saved Games/Glimmerlight Games/PlanetS/ on Linux. All your existing savegames, presets and settings will automatically be mirgated to the new location when starting Planet S after this update. The game will also keep a backup copy of the savegames in the previous location (Folder: saves_migrated instead of saves). Steam Cloud sync will stay active for the old folder but will now also support the new location. Ideally nobody should notice anything even happened! If you run into any issues, please let us know! (Update): We got reports for a potential crash when starting the game after the update. The issue has now been addressed.
Bots
~ We decreased the speed at which easy bots operate, making them a little easier to defeat
Bug fixes
Fixed a potential crash when starting the game * Fixed bots sometimes being able to place buildings that they haven't unlocked yet (especially the spaceship yard) * Fixed a bug that allowed for menu hotkeys to be triggered when in the options or pause menu causing the latter one to get stuck * Fixed a performance problem causing the game to run slower on iGPUs when using DirectX 12 (Windows) * Fixed a crash that could randomly occure when playing the campaign (Linux) * Fixed an issue that caused the tutorial to get stuck in multiplayer savegames (Hotfixed during 1.2.6) * Fixed a rendering related crash (Hotfixed during 1.2.6)
Enjoy! Glimmerlight Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
