Update log
Full Plains of Pain update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Server
- Events
- Balance
- Gameplay
- Performance
- Maps
Custom World & Difficulty Update v0.8.3
Today we are proud to release one of the most requested updates from the community.
From the very beginning of Plains of Pain development we promised ourselves one thing. This world would not be shaped by developers alone. It would be shaped together with the community.
Over time we heard you. Many of you love the hardcore survival experience exactly as it is. But many others asked for flexibility. Some players want a relaxed experience. Some do not have unlimited time to spend in the wasteland but still want to enjoy the journey.
So we listened.
Even though this meant postponing parts of our original development timeline, we decided to move forward with this feature earlier than planned. Because you matter to us and this game is something we are building together.
Today we introduce the Custom World & Difficulty Settings system.
Players can still choose from the classic difficulty presets, but now you also have the freedom to configure the world exactly the way you want it.
And this is only the beginning. As development continues, we will keep expanding this system with more adjustable features, advanced settings, and additional presets.
Custom World Settings
With the new system you can modify many aspects of the world when creating your game or server.
This allows you to shape the wasteland experience to match your preferred style of play.
Whether you want a relaxed sandbox experience or a brutal survival challenge, the choice is now yours.
World Events
You can now control major world events.
Settings include:
Enable or disable Meteor Shower
Enable or disable Overheat event
Enable or disable the newly introduced Horde event
Economy
The trading system can now be customized.
You can disable Dynamic Economy and return to the classic trader system where each trader has a permanent inventory
When using Dynamic Economy, you can configure the guaranteed deal duration from 5 to 30 minutes
Base Building
Builders now have much greater freedom.
Adjust building material cost
Enable the most awaited feature of No Cost Building mode
Disable sector build limits for unlimited construction
Disabling the build limit allows players to create massive structures. However, extremely large builds may affect performance and stability. Use this option responsibly.
If you build a gigantic wasteland fortress stretching across half your sector, we salute your dedication.
Loot
Loot can now be fully customized.
Adjust loot chance ratio to increase or decrease the chance of rare drops
Adjust loot amount to control how much loot appears in general, including both rare drops and regular loot sources
Map
You can reveal the entire map if you prefer a more exploration friendly experience.
Combat
Combat difficulty can now be adjusted in several ways.
Enemy resistance which increases their health pool but does not increase their armor
Damage taken which controls how much damage the player receives
Enable the most awaited feature of keeping your inventory and gear after being taken down
Set gear persistence time which controls how long dropped equipment remains in the world from days to infinite
Survival
Environmental difficulty can now be configured.
Environmental damage such as heat and extreme weather
Food and water pressure
Fall damage
Skills
Skill progression can now be customized.
Experience gain ratio
Skill points received per level
Skill reroll points per level
Vehicles
For players who prefer a more relaxed experience you can now enable:
No fuel consumption for vehicles
Faction Wars & Settlement Defense
Settlement
Source
