In this update4
Full notes
Full Plague Inc: Evolved update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Plague Inc: Evolved changes
Glad you're all enjoying the update and the new DLC!
Thanks for all your reports and feedback, we're getting straight on it and have more fixes coming throughout the week.
Bug Fixes
Xeno-forming no longer appears on non-xenolith end screen graph
- Localisation fixes - some text wasn't translating correctly - Known issueThere is still some text not translating, will be fixed tomorrow (Wednesday)
Balance
Brutal and Mega Brutal difficulty adjustments for Xenolith (slightly less XNA, Research goes faster, abilities cost more XNA)
Xenolith XNA adjustments
Quality of life
Final Xeno-form graphic updated
Xenolith: "Frequency Shift" can now be used against Prototype Disruptors
Tooltips updated for Xenolith
Known Issues - Fixes Coming
Known issue: Multiplayer modes not displaying infected countries correctly. Fix expected tomorrow (Wednesday)
Known issue: A few bits of text are still not being translated correctly. Fix expected tomorrow (Wednesday)
Known issue: Leprosy "Rapid Abcesses" description incorrect
Source
Changelog.gg summarizes and formats this update. How we read updates.
