In this update8
Full notes
Full Pixelords update
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Repeated intro
Hello, this is BBokGames.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Performance
Pixelords changes
Here are the patch notes for v0.1.9.
Developer's Note
Hello.
In this 0.1.9 update, we've added a new 'Blessing Synergy System' to Trial mode.
Previously, the blessing selection process often lacked strategic depth, with players simply choosing whichever blessing looked strongest, leading to a somewhat monotonous experience.
To improve this, each blessing now has a unique tag, and selecting blessings of the same type accumulates stacks for that tag.
Upon reaching certain thresholds, powerful bonus effects are unlocked.
Additionally, to increase build diversity and make blessing selection more engaging, the maximum blessing capacity has been reduced from 50 to 25, and Epic grade or higher blessings will no longer appear as duplicates.
We will continue to improve the system so players can enjoy a variety of combinations and strategic choices.
Thank you.
New
BLESSING SYNERGY SYSTEM
Each blessing now has a unique tag, and selecting blessings of the same tag accumulates stacks.
Reaching certain thresholds unlocks powerful bonus effects.
Bug Fixes
Fixed an issue where Angel Cat's projectile collision range was applied abnormally.
Fixed an issue where nicknames would overflow on the result screen profile card.
Fixed an issue where current HP was restored when max HP increased through synergy effects.
Fixed an issue where localization was not applied to enemy target effects in the unit info panel.
Fixed an issue where units in similar positions would flicker as their display order constantly swapped.
Fixed an issue where the Trial entry button localization was not applied.
Fixed an issue where battle notification text was displayed in the host's language.
Improvements
Added sound effects for Trial enemy and boss appearances.
Improved the Trial Hero class card UI.
Improved the blessing card UI.
Improved the close button on the unit summon and spell UI.
Improved the tooltip UI.
Status effect proc chances are now displayed on unit status effects.
Added a temporary close button during blessing selection.
Sound now plays when dragging slots in the deck editor.
Balance Adjustments
TRIAL
Coins per floor: 3 → 4
Epic grade or higher blessings no longer appear as duplicates.
Maximum blessing capacity: 50 → 25
Significantly reduced enemy spawn intervals in later floors.
TRIAL HERO UPGRADE STAT INCREASE RATE
HP(%): 18 → 25
ATK(%): 16 → 20
MoveSpeed(%): 11 → 15
TRIAL BLESSINGS
(Epic) Mace of Reckoning: On kill ATK +25% (4s) → +60% (5s)
(Epic) Hunting Instinct: On kill Move SPD +30% (3s) → +60% (5s)
(Epic) Battle Rhythm: On kill ASPD +35% (4s) → +70% (5s)
(Epic) Soul Drain: 80% chance on kill to heal 30 → Heal 15% of max HP
(Epic) Execution Grace: On kill shield (12%, 5s) → (25%, 7s)
(Legendary) Endless Grit: On kill ATK +3% permanently → +5% permanently (max 99 stacks)
(Legendary) Endless Life: On kill HP +2% permanently → +4% permanently (max 99 stacks)
(Legendary) Acceleration: On kill ASPD +25% (5s) → +50% (6s) (max 5 stacks)
(Legendary) Trance: On kill Move SPD +20% and ASPD +20% (4s) → +40% and +40% (5s) (max 5 stacks)
Thank you!
Source
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