Full notes
Full Pixel Noir update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Pixel Noir changes
Here comes another patch, have a look!
Fix to spawning point in Downtown's hospital save point. This causes situations where if you save in there you load in black space causing bad save data.
Added battle positioning points in various scenes to prevent players from escaping room colliders.
Fix to detaching party for various scene transitions in Downtown, Sprawls, and Industrial District.
Fix to Shade's Hellhound's Revenge summon where sometimes it's use can freeze battles.
Fix to Personal Demons case where instances of Lady Tempt cinematics were causing in battle freezing AND where party members stay detached from party follow.
Fix to keycard item glints returning to tents in Armory yard in the industrial district after Shotmaker battle in the Armory.
Fix to the rare possibility of player movement control in battles.
Fix to various layering glitches.
As always, we welcome all feedback and bug reports to us directly in our Discord. We have a bugs-and-feedback channel where you can communicate your feedback about the game and detail out any issues or bugs you're encountering so we can fix them for you and put out a patch asap! Thanks for playing! Hope you enjoy!
Source
Changelog.gg summarizes and formats this update. How we read updates.
