Full notes
Full Pixel Chess Idle RPG update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, solo dev here again! Just pushed a quick batch of visual upgrades and stability fixes to make the game look and run cleaner. Here's what's new:
What changed
- Performance
- UI and audio
- Server
🎨 Full Theme Customizations (Pieces & Board)
Theme Settings Rename: Renamed the settings option from "BOARD THEME" to "THEME" in the Options menu.
Theme-Aware Pieces: Chess pieces now dynamically adapt to the active theme!
Classic: Pieces keep their traditional cream and dark grey colors.
Valentine: Pieces are styled in romantic palettes: White pieces use soft pink mains with deep magenta outlines, and Black pieces use dark plum/purple mains with hot pink outlines. Dragged pieces retain these custom colors.
🔧 Critical Quick Fixes
- Hover Tooltip CrashFixed a ReferenceError where hovering over any piece on the board threw a JavaScript crash due to a missing campaign variables definition.
Strict Multiplayer Isolation: Hover tooltips now properly evaluate the game state, hiding campaign-specific buff indicators (like King's Aura or Queen's Morale) in Multiplayer, Practice vs AI, and Analysis modes to keep base stats balanced and desync-free.
Source
Changelog.gg summarizes and formats this update. How we read updates.
