Full notes
Full Pioneers of Pagonia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Fixes
- Gameplay
- Performance
- Server
DLC1 “Meadowsong”
Bugfixes
Fixed issue after loading Meadowsong campaign map save same
Fixed some languages missing in the last line of the intro and extro video subtitles
Fixed Fruit Farm refusing to work in some cases
Fixed withered units using wrong notifications when scaring civilians
Fixed Cat Trees and Dog Houses not appearing on mini map
Fixed already built Cat Trees and Dog Houses were not highlighted when hovering a building in the construction menu and during building placement mode
Fixed DLC buildings displayed in the key binding menu despite not owning the DLC
Fixed DLC achievements not counting up
Fixed Cornucopia ability
“Warded domain”
causing black squares during combat
Fixed tooltip for “best for crop type” showing not yet unlocked crops
Core Game “Free Beer” Update
Improvements
If you are hovering a building in the construction menu or if you are in building placement mode, other building of the same type and their ranges are highlighted in the world view and map view. Now we did some improvements and corrections to this feature:
The color of the highlight is now different for easier identification
The delay of the highlights has been removed
Now all building types show their range both in the world view and map view
Territory buildings no longer show their patrol point in this mode
Associated buildings (e.g. Market Stalls) are no longer highlighted with their central building (e.g. Market Fountain)
Bugfixes
Fixed loading of mod maps when the package name is not written entirely in lower case
Fixed some rare crashes in UI
Fix in multiplayer desync reporting
Source
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