Full notes
Full PinKeep update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
Fixed a game freeze in the final boss fight.
Balls should not get stuck on buildings anymore.
Level 10: Femoved lower right build spot because the ball was getting stuck too often when something is built there.
- Level 12Fixed ball getting stuck on tunnel borders.
Reduced wait time until balls fall through things when not moving.
Fixed issue where trajectory simulation would be obscured by water.
Game should now remember music and sfx volumes.
Fixed a bug where agents would walk through the walls in the boss level.
Fixed a bug where the ball would not return to plunger after it has been force pushed down below the flippers.
Source
Changelog.gg summarizes and formats this update. How we read updates.
