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Steam News22 August 202510mo ago

Build 0.1.1 Patch Notes (8/21/25)

Hello Testers! This update includes several changes to address the feedback I've received from you all. There is more to come as we approach Next Fest this Fall, and you can expect additional content shortly.

In this update3

Full notes

Full Pillar of Salt update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Testers!

What changed

12 fixes9 additions12 changes2 removals
  • Gameplay
  • Maps
  • UI and audio
  • Balance
  • Fixes
changedThis update includes several changes to address the feedback I've received from you all. There is more to come as we approach Next Fest this Fall, and you can expect additional content shortly. Some of the changes in here will reflect a movement towards standardizing terminology in the game as well as expected interactions. The next patch will address this even more as I work to bring everything in line.
addedNew AdditionsAdded a relic indicator to win screen to more easily reference what benefits that character is receiving
addedNew AdditionsAdded Mac version of game
addedNew AdditionsAdded WASD movement option for map. these keys are remappable in options
addedNew AdditionsAdded enemy stat tooltips when moused over in battle
addedNew AdditionsAdded 12 new relics

Pillar of Salt changes

changedThis update includes several changes to address the feedback I've received from you all. There is more to come as we approach Next Fest this Fall, and you can expect additional content shortly. Some of the changes in here will reflect a movement towards standardizing terminology in the game as well as expected interactions. The next patch will address this even more as I work to bring everything in line.
addedAdded a relic indicator to win screen to more easily reference what benefits that character is receiving
addedAdded Mac version of game
addedAdded WASD movement option for map. these keys are remappable in options
addedAdded enemy stat tooltips when moused over in battle

This update includes several changes to address the feedback I've received from you all. There is more to come as we approach Next Fest this Fall, and you can expect additional content shortly. Some of the changes in here will reflect a movement towards standardizing terminology in the game as well as expected interactions. The next patch will address this even more as I work to bring everything in line.

I want to say thank you again to every tester, your feedback is helping Pillar of Salt be the best I can make it. Please keep it coming!

Build 0.1.1 Patch Notes

New Additions

  • Added a relic indicator to win screen to more easily reference what benefits that character is receiving

  • Added Mac version of game

  • Added WASD movement option for map. these keys are remappable in options

  • Added enemy stat tooltips when moused over in battle

  • Added 12 new relics

  • Added demo run attempt and win counts to progress screen

  • Added a run history screen. This will only record your completed runs (lost or won) from this patch on. restarting a run partway through won't record its stats

  • Added damage shield, lifesteal, and manasteal stats to the AC and attack tooltips in the inventory

Changes

  • Map point labels no longer show as you are dragging the camera around

  • Potion is now mana-only and stacks

  • Battle intros can now be sped up as well

  • Updated icon for Djinn's Gift

  • Updated icon for Potion

  • Mob early melee damage buffed

  • Nuke spell scaling buffed

  • Reduced the sound levels of Acid Spit ability

  • Slightly increased chance of shops, mystics, and blacksmiths spawning on map

  • Base mana cost of all abilities reduced by 20%

  • Base ability power of all instant spells increased by 20%

  • Changed low health target system to look for target with most missing health first and then lowest overall if no target is hurt

  • Lowered guaranteed bottom of mob ability resist calculation. This means ability damage will reliably get through for a bit more on everything

  • Slightly increased weapon, offhand, and ring drop rates

Fixes

  • Several typo corrections

  • Saturnalia relic no longer reports "No Mana" when you try to cast something beneficial

  • Fixed bug causing logo in main menu to stop moving

  • Fixed speed control hotkeys not working until battle started

  • Fixed some issues causing health bars to report out-of-sync with character's actual stats

  • Fixed Jeweled Dirk incorrectly being blunt damage

  • Fixed overlapping issue with losing screen

  • Fixed issue of reforged relic not updating icon correctly

  • Fixed several map pathing option errors

  • Fixed recruitment box overlap issues in tavern

  • Fixed a bug causing the mouse not to re-center correctly on certain resolutions

  • Fixed bug where Paragon buff didn't always apply correctly for mobs

  • Fixed multiple melee swings not applying effects each time (area attacks still only count as 1 swing for effect application).

Source

Steam News / 22 August 2025

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