HomeGamesUpdatesPricingMethodology
Steam News15 March 20251y ago

1.1.0.11

Change: Doubled the amount of backups the game makes. Change: Halo's description is updated. Change: Catspeak modding API has been reimplemented and you can now mess with it. I left some examples in the game's folder.

Full notes

Full Picayune Dreams update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition14 changes2 removals
  • Gameplay
  • Balance
changedChange: Halo's description is updated.
addedChange: Catspeak modding API has been reimplemented and you can now mess with it. I left some examples in the game's folder. Special thanks to Katsaii and TabularElf for creating Catspeak and GMLspeak respectively. Since this is still early, some changes might happen in the coming days that requires you to rewrite your code.
changedChange: Made Halo shields regenerate 3x faster after a boss kill.
changedChange: Adjusted how 50 Mortality Boss is displayed in the Collection.
fixedFix: Battery Saver will now work properly with the reworked Halo.
fixedFix: Dodge will now work properly with Dark Matter Overload.

Picayune Dreams changes

changedChange: Halo's description is updated.
addedChange: Catspeak modding API has been reimplemented and you can now mess with it. I left some examples in the game's folder. Special thanks to Katsaii and TabularElf for creating Catspeak and GMLspeak respectively. Since this is still early, some changes might happen in the coming days that requires you to rewrite your code.
changedChange: Made Halo shields regenerate 3x faster after a boss kill.
changedChange: Adjusted how 50 Mortality Boss is displayed in the Collection.
fixedFix: Battery Saver will now work properly with the reworked Halo.
  • Change: Doubled the amount of backups the game makes.

  • ChangeHalo's description is updated.
  • Change: Catspeak modding API has been reimplemented and you can now mess with it. I left some examples in the game's folder. Special thanks to Katsaii and TabularElf for creating Catspeak and GMLspeak respectively. Since this is still early, some changes might happen in the coming days that requires you to rewrite your code.

  • Change: Made Halo shields regenerate 3x faster after a boss kill.

  • ChangeAdjusted how 50 Mortality Boss is displayed in the Collection.
  • FixBattery Saver will now work properly with the reworked Halo.
  • Fix: Dodge will now work properly with Dark Matter Overload.

  • FixAdded the option to disable XP canisters again, since it was going to be a part of Antilag but I forgot hehe :)
  • Buff: Reaper Scythe applies a tiny amount of shock stun DoT.

  • Buff: Reaper Scythe knockback increase, 1 > 3.

  • Buff: Strikecall targets will approach the nearest enemy.

  • Buff: Base poison damage, 3 > 6.

  • Buff: Base fire damage, 20 > 25.

  • Buff: Base frost damage, 10 > 15.

  • Buff: Base shock damage, 10 > 15.

  • Buff: Damage per Fire Lighter, 1 > 2.

  • Buff: Damage per Frosty Cone, 1 > 2.

  • Buff: Damage per Eel, 1 > 2.

  • BuffElemental Crystal elemental duration increased from: 1 + (version/50) to 1 + (version/25).
  • Buff: Midas Hand damage is multiplied by xp_mod, excluding the bonus xp_mod you get from Overdrive.

  • Buff: Walkman projectiles gain a fifth of its current speed per bounce.

  • Buff: Made Flamethrower flame hitboxes bigger again.

  • BuffFlamethrower damage increased, 2 * version > 10 + (2 * version);
  • Buff: Corrupt Tentacle damage, 10 > 30.

  • Buff: Plasma Lamp knockback, 2 > 3.

  • Buff: Snow Globe knockback, 0.75 > 1.5.

  • Nerf: Corrupt Tentacle can no longer attach to enemies.

  • Nerf: Picayune suit no longer gains add_dmg, just the passive stats.

Also, I am considering making some changes to C4 and Shrapnel Shells. (mostly the latter) And I'm interested in getting some community feedback!

Source

Steam News / 15 March 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.