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Steam News9 March 20251y ago

1.0.1.10

Added: Gave Versatile suit a unique passive. Change: Centas can no longer pass through wormholes, due to issues with their bound spinning bullets flying super duper fast.

Full notes

Full Picayune Dreams update

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What changed

2 fixes3 additions2 changes1 removal
  • Gameplay
  • Performance
  • Fixes
addedAdded: Gave Versatile suit a unique passive.
removedChange: Centas can no longer pass through wormholes, due to issues with their bound spinning bullets flying super duper fast. I might fix this later, but for now, consider it a funny quirk about the centas. hehe :)
addedChange: Even more themes were added to the 'randomize song' pool.
addedChange: After 50 Mortality, even more songs are added to the pool.
changedChange: Defense Turrets will now individually randomly choose if they should defend you or if they should shoot the enemy nearest to them. Effectively doing both about 50% of the time.
changedChange: Thanks to CryptixDT in the Discord: Optimizations have been made to the Core and how it calculates damage when a high amount of them are equipped.

Picayune Dreams changes

addedAdded: Gave Versatile suit a unique passive.
removedChange: Centas can no longer pass through wormholes, due to issues with their bound spinning bullets flying super duper fast. I might fix this later, but for now, consider it a funny quirk about the centas. hehe :)
addedChange: Even more themes were added to the 'randomize song' pool.
addedChange: After 50 Mortality, even more songs are added to the pool.
changedChange: Defense Turrets will now individually randomly choose if they should defend you or if they should shoot the enemy nearest to them. Effectively doing both about 50% of the time.
  • Added: Gave Versatile suit a unique passive.

  • Change: Centas can no longer pass through wormholes, due to issues with their bound spinning bullets flying super duper fast. I might fix this later, but for now, consider it a funny quirk about the centas. hehe :)

  • ChangeEven more themes were added to the 'randomize song' pool.
  • ChangeAfter 50 Mortality, even more songs are added to the pool.
  • Change: Defense Turrets will now individually randomly choose if they should defend you or if they should shoot the enemy nearest to them. Effectively doing both about 50% of the time.

  • Change: In the collection, if you've surpassed 25 Mortality, the newer basic enemy sprites will show.

  • Change: Thanks to CryptixDT in the Discord: Optimizations have been made to the Core and how it calculates damage when a high amount of them are equipped.

  • FixFixed a bug where flawlessing the Biker wouldn't give you the requirements to see the alternate Beach ending. So if you were going for that ending/achievement, this is the reason why! Sorry for the pain. :(
  • FixFixed an issue where the Worm boss would go invisible behind the background if you went far enough from 0,0. ( I hope, tell me if you have this happen again )

Source

Steam News / 9 March 2025

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