Full notes
Full Phil in the Mirror update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone.
What changed
3 fixes0 additions2 changes2 removals
- Gameplay
- Fixes
- Maps
removedDrawer Achievement Removed: Since drawer interactions were removed in v1.1.0, the achievement related to opening drawers has been permanently removed.
fixedAchievement Bug Fix: Fixed an issue where the "Thirst of Tantalus" achievement would not unlock properly.
changedCrosshair: Slightly improved the visibility of the crosshair when looking at bright or white backgrounds.
fixedSafe 3D Model: Fixed an issue with abnormal UVs on the BaseColor and Normal maps for the Safe model.
fixedVisual Effects: Fixed a bug where the "Approaching Handprint" effect was not displaying correctly following the v1.1.0 update.
changedMap Adjustments
Phil in the Mirror changes
removedDrawer Achievement Removed: Since drawer interactions were removed in v1.1.0, the achievement related to opening drawers has been permanently removed.
fixedAchievement Bug Fix: Fixed an issue where the "Thirst of Tantalus" achievement would not unlock properly.
changedCrosshair: Slightly improved the visibility of the crosshair when looking at bright or white backgrounds.
fixedSafe 3D Model: Fixed an issue with abnormal UVs on the BaseColor and Normal maps for the Safe model.
fixedVisual Effects: Fixed a bug where the "Approaching Handprint" effect was not displaying correctly following the v1.1.0 update.
Update v1.1.1 is now live. This minor patch addresses a few issues that appeared after our previous update and includes several bug fixes.
Here are the details:
Achievements
- Drawer Achievement RemovedSince drawer interactions were removed in v1.1.0, the achievement related to opening drawers has been permanently removed.
- Achievement Bug FixFixed an issue where the "Thirst of Tantalus" achievement would not unlock properly.
Visuals & Models
- CrosshairSlightly improved the visibility of the crosshair when looking at bright or white backgrounds.
- Safe 3D ModelFixed an issue with abnormal UVs on the BaseColor and Normal maps for the Safe model.
- Visual EffectsFixed a bug where the "Approaching Handprint" effect was not displaying correctly following the v1.1.0 update.
Map Adjustments
- First HallwayRemoved one CCTV camera from the First Hallway.
Source
Changelog.gg summarizes and formats this update. How we read updates.
