Full notes
Full Phil in the Mirror update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone. Update v1.2.1 is now live. This minor update brings a few visual improvements and fixes some minor bugs.
What changed
2 fixes1 addition2 changes0 removals
- Gameplay
- Fixes
changedHello everyone. Update v1.2.1 is now live. This minor update brings a few visual improvements and fixes some minor bugs.
addedFactory Lighting: Added a light source to the area with the radio and card retrieval documents in the factory. This improves the level design and makes exploration easier.
changedCrosshair: Improved the visibility of the crosshair.
fixedCalendar Anomaly: Fixed an issue where the "Calendar scribble" decal was still visible on the back of the calendar.
fixedFactory Wall Gap: Fixed a visual glitch where a gap was visible due to an empty wall section at the factory entrance.
Here are the details:
Visuals & Level Design
- Factory LightingAdded a light source to the area with the radio and card retrieval documents in the factory. This improves the level design and makes exploration easier.
- CrosshairImproved the visibility of the crosshair.
Bug Fixes
- Calendar AnomalyFixed an issue where the "Calendar scribble" decal was still visible on the back of the calendar.
- Factory Wall GapFixed a visual glitch where a gap was visible due to an empty wall section at the factory entrance.
Source
Changelog.gg summarizes and formats this update. How we read updates.
