Full notes
Full Phantom Line update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
The team has been excited to share DevLogs for a long time, and as we work towards our upcoming alpha, now feels like the perfect opportunity to start this series!
Our first DevLogs will focus on the work leading up to our previous playtest and what went into rebuilding the game from the ground up, before moving onto the new features we’re currently working on.
[dynamiclink href="https://www.youtube.com/watch?v=5GwrxfbIWyA"]
DevLogs are in-depth looks at what we’ve been building behind the scenes, giving you a closer look at our development process and how the game has evolved. They’re a chance for us to share what went wrong, the lessons we’ve learned along the way, and how it all connects to our vision for the game. This series will be the best place to stay up to date on the latest Phantom Line news, while also giving you an opportunity to leave feedback early and help shape what comes next.
We hope you’re as excited as we are! 🙌
Source
Changelog.gg summarizes and formats this update. How we read updates.
