Full notes
Full Phantom Line update
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What changed
- Gameplay
- UI and audio
Wake-up Soldiers!
Nuclear chaos just broke out in Europe. You're part of an elite spec-op unit for a Mortfield megacorp hunting paranormal threats hidden from the public eye, tasked with investigating a facility that's gone dark.
It has been a few months since your last mission… feels like a lifetime ago. But it wasn’t. Now get your head back in the game.
While you were in the freezer, we built you something new: Mortfield’s training facility. You will train under my direct supervision between March 3rd and 10th. Don't be late. Don't be soft.
Played Last Year?
Good, you'll notice the difference immediately. We tore apart the 3Cs (Character, Camera, and Controls) and rebuilt them from the ground up: new animations, a rewritten movement and interaction system, an improved camera, advanced spatial audio, and refreshed biomes and weather. Phantom Line feels almost like a brand new game, and in most ways that matter, it is.
Wield the H.U.S.K.s for the cause. Become the ultimate anomaly hunter.
Source
Changelog.gg summarizes and formats this update. How we read updates.
