Full notes
Full Phantom Hysteria update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Server
Gameplay Changes
Halloween decor has been removed
Cursor size has been updated to be a bit smaller
Party health bars have been added
Added hover over player names
Updated Phantom AI targeting system
Updated Phantom AI detection system to allow players to hide more easily while crouching
Headquarters' lobby monitor now remembers your selected class and character
Added randomized rotation physics to thrown objects
Balance Changes
Lucas's attacks and ult are more accurate but easier to dodge
Med Kit use duration slightly increased
Bug Fixes
Holy Soaker now properly works with "Parasite" Arcana card
Holy Soaker now works with damage buffs
Lucas can now hit players when they're crouched
Shoulder light turns off when player dies
EMF Mine can no longer be placed on anything other than the floor
EMF Mine deactivates when picked up with something else in hand
Cross no longer continues to drain after button release on Client
Fixed items falling through the road on Boot Hill Cemetery
Clients and server can accurately see the correct player portraits at all times in lobby
Party bars correctly update class colors in real time
Changing characters no longer resets your class
Flashlight now turns off properly when player dies in a match
Fixed issue that caused some gadgets not to be equipped in loadout when starting a match
Look sensitivity doesn't reset on changing player character
Fixed an issue that caused clients to throw items farther than intended
Clients are able to see their ability cooldowns
Weapon Tuning
Holy Soaker deals reduced damage the further away the splash location is
NaCl45 recoil and general use has been more optimized for client side
EMF pistol alt-fire can now be held until player releases instead of a timed charge
Gadget Tuning
EMF Mine place range from player significantly reduced
Sound Changes
Added truck SFX for server travel from Headquarters
Class Tuning
Attuned
Class's max stamina has been reduced by 10
Life Steal
Can only steal life from the Phantom if it is within 50 feet in front of the player
Scholar
Miller Time
Cooldown reduced from 60 to 30 seconds
Can now be used mid-fire with the NaCl45's alt-fire to increase fan fire shots
Invisible Man
Cooldown reduced from 60 to 30 seconds
Duration reduced from 10 to 2 seconds
Neutralizer
There You Are
Cooldown reduced from 60 to 30 seconds
Duration increased from 5 to 10 seconds
Scan now outlines Phantoms in red and other players in green
Get Em
Cooldown reduced from 120 to 60 seconds
Damage boost increased from 15 to 50%
Shaman
Got You Covered
Cooldown reduced from 60 to 30 seconds when cast on yourself
Cooldown reduced from 60 to 15 seconds when cast on another player
Cast time reduced from 2 to 1 second
Damage reduction increased by 20%
Source
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