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- Phantom Doctrine
Phantom Doctrine Patch 1.0.3 deployed!
Greetings, Agents! As we're continuing our efforts to introduce all the necessary changes and fixes, we are now ready to deploy Patch 1.0.3. The most important change is that enemies no longer take player's free sideste…
Patch notes11 changesFixGameplay - Phantom Doctrine
LOS/LOF Patch BETA - Experimental Branch
tl;dr Weekend patch on beta branch available now; expected general release tomorrow (Monday); bigger patch with more stuff expected Wednesday! Agents, we've got good news at the end of the weekend! Based on the feedback…
Patch notes11 changesFixCompatibility - Phantom Doctrine
Preliminary Patch Notes for Upcoming Two Updates [LOS/LOF]
Due to the balance implications, we're conducting additional tests of the Line of Sight system improvements. They also require modifications to the animation tree. Because of that, we'll publish the improvements in two…
Event11 changesFixPerformance - Phantom Doctrine
Improving the Line of Sight Mechanic
While we work to improve the Line of Sight / Line of Fire mechanic, you may be interested in a blog post penned by our Lead Designer, explaining the logic behind the original design. We should have more news on that top…
Announcement - Phantom Doctrine
Phantom Doctrine Patch 1.0.2 released!
Hello Agents! Patch 1.0.2 is deployed, here are the Patch Notes: Fixed: replaced placeholder lines in the Chinese localization Fixed: civilians run away properly, no longer blocking doorways Fixed: the Distract skill sh…
Patch notes4 changesFixServer - Phantom Doctrine
Untitled
Announcement - Phantom Doctrine
Phantom Doctrine Patch 1.0.1
Phantom Doctrine v1.0.1 Patch Notes: Fixed: placeholder lines in the Russian localization Fixed: disposing of bodies of enemy agents (including story characters) no longer causes a crash Fixed: minor corrections in othe…
Patch notes3 changesFixPerformance - Phantom Doctrine
Phantom Doctrine | Day 2 Update | Game Manual
Greetings, Agents! As promised, we're reporting back to share an update concerning our top priority fixes we're currently working on, and a basic roadmap. Day 2 Update There’s a localisation issue with a very small port…
Patch notes1 changeServer

