What changed
0 fixes2 additions0 changes0 removals
addedTo make the game more dynamic at the early stages, the following changes are introduced: - The speed of construction of all buildings and fences has been increased by 2 times. - The speed of resource collection by workers has been increased by 2 times. - The amount of resources in open deposits has been increased by 1.5 times (berries, trees, anthills, all open deposits on the surface). - The construction time of some units has been reduced. - The movement speed of all ships, tanks and amphibians has been significantly increased.
addedOther changes: - Switching the market mode between local and global now affects all markets simultaneously. - The keys ' ' (less/more) can be used to select the previous/next unit without switching the camera focus. - Hot keys 'H','M','L' for the hub, market, laboratory. - The author of the last message in the chat can delete it. It is also now possible to delete the last message in the system chat, or completely clear the system chat. - Anti-ship mines now slightly open the fog of war. - The quality of the fog of war has been slightly improved. - Spaceships now require less iron, but significantly more titanium to build. - If a unit is blown up by a mine, the player receives a message in the system chat, the owner of the mine is not indicated in this message.
Periphery Online changes
addedTo make the game more dynamic at the early stages, the following changes are introduced: - The speed of construction of all buildings and fences has been increased by 2 times. - The speed of resource collection by workers has been increased by 2 times. - The amount of resources in open deposits has been increased by 1.5 times (berries, trees, anthills, all open deposits on the surface). - The construction time of some units has been reduced. - The movement speed of all ships, tanks and amphibians has been significantly increased.
addedOther changes: - Switching the market mode between local and global now affects all markets simultaneously. - The keys ' ' (less/more) can be used to select the previous/next unit without switching the camera focus. - Hot keys 'H','M','L' for the hub, market, laboratory. - The author of the last message in the chat can delete it. It is also now possible to delete the last message in the system chat, or completely clear the system chat. - Anti-ship mines now slightly open the fog of war. - The quality of the fog of war has been slightly improved. - Spaceships now require less iron, but significantly more titanium to build. - If a unit is blown up by a mine, the player receives a message in the system chat, the owner of the mine is not indicated in this message.
To make the game more dynamic at the early stages, the following changes are introduced: - The speed of construction of all buildings and fences has been increased by 2 times. - The speed of resource collection by workers has been increased by 2 times. - The amount of resources in open deposits has been increased by 1.5 times (berries, trees, anthills, all open deposits on the surface). - The construction time of some units has been reduced. - The movement speed of all ships, tanks and amphibians has been significantly increased.
Other changes: - Switching the market mode between local and global now affects all markets simultaneously. - The keys ' ' (less/more) can be used to select the previous/next unit without switching the camera focus. - Hot keys 'H','M','L' for the hub, market, laboratory. - The author of the last message in the chat can delete it. It is also now possible to delete the last message in the system chat, or completely clear the system chat. - Anti-ship mines now slightly open the fog of war. - The quality of the fog of war has been slightly improved. - Spaceships now require less iron, but significantly more titanium to build. - If a unit is blown up by a mine, the player receives a message in the system chat, the owner of the mine is not indicated in this message.