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Steam News11 November 20257mo ago

šŸ’Demo Patch 1 (2025. 11. 11)

Hi everyone! Since releasing the demo, we’ve received a ton of feedback across many channels—thank you for the thoughtful reports and suggestions.

Full notes

Full PengPong update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes0 additions6 changes0 removals
  • Fixes
  • Balance
  • Gameplay
  • Store
fixedBased on your input, we’ve fixed bugs and improved quality-of-life items. We’ll keep listening and iterating.
changedIncreased overall XP gain by ~5% so you can reach your third Hyper Capacity faster and keep the game tempo snappier.
changedBuffed the Slot Machine ā€œJackpotā€ chance and also retuned the explosion chance. (Expect more dopamine-soaked runs; we’ll keep tuning with your feedback.)
changedEnhanced visuals for the SNAP-EDGE α weapon.
changedAdjusted scoring so higher difficulties can yield higher scores.
fixedFixed an issue where [Stained Rope Grip] applied higher-than-intended values. It now matches design intent.

PengPong changes

fixedBased on your input, we’ve fixed bugs and improved quality-of-life items. We’ll keep listening and iterating.
changedIncreased overall XP gain by ~5% so you can reach your third Hyper Capacity faster and keep the game tempo snappier.
changedBuffed the Slot Machine ā€œJackpotā€ chance and also retuned the explosion chance. (Expect more dopamine-soaked runs; we’ll keep tuning with your feedback.)
changedEnhanced visuals for the SNAP-EDGE α weapon.
changedAdjusted scoring so higher difficulties can yield higher scores.

Hi everyone!

Since releasing the demo, we’ve received a ton of feedback across many channels—thank you for the thoughtful reports and suggestions.

Based on your input, we’ve fixed bugs and improved quality-of-life items. We’ll keep listening and iterating.

Patch Notes:

  • Increased overall XP gain by ~5% so you can reach your third Hyper Capacity faster and keep the game tempo snappier.

  • Buffed the Slot Machine ā€œJackpotā€ chance and also retuned the explosion chance. (Expect more dopamine-soaked runs; we’ll keep tuning with your feedback.)

  • Enhanced visuals for the SNAP-EDGE α weapon.

  • Adjusted scoring so higher difficulties can yield higher scores.

  • Fixed an issue where [Stained Rope Grip] applied higher-than-intended values. It now matches design intent.

  • [Anchovy Can] is now limited to 1 per run.

  • Corrected [Incursion]: its penalty was lower than intended; it now applies properly.

  • Fixed [Rage] not functioning correctly.

  • Shop > Slot Machinefixed an issue where the win jingle’s pitch didn’t reset after a payout.
  • Hyper Capacity – selection screen: images for already-acquired Hyper Capacities now display correctly.

  • End-of-run results screen: Hyper Capacity images now display correctly.

  • Detailed Stats panelfixed certain stats appearing as 0% (effects were working; this was display-only).
  • End-of-run ā€œcurrency gainedā€fixed a mismatch between the displayed amount and the actual payout.
  • Various presentation/FX polish updates.

We’ll continue shipping patches and updates driven by your feedback. Thank you for playing and sharing your thoughts!

— Jongchang, Project Director of Pengpong

Source

Steam News / 11 November 2025

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