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Steam News24 July 202619d ago

Pebble Knights Early Access Update v0.1.22

Hello, Pebble Knights! This update brings a major rework to Transcendent Traits, along with a variety of new Traits focused on summons.

In this update10

Full notes

Full Pebble Knights update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions12 changes1 removal
  • Balance
  • Fixes
  • Gameplay
  • Maps
  • Events
  • UI and audio
addedHello, Pebble Knights! This update brings a major rework to Transcendent Traits, along with a variety of new Traits focused on summons. We've also added a new challenge and Demon Debuff, improved door interactions, and made various other improvements. Check out the full patch notes below!
fixedTranscendent Trait ReworkPocket Fist: Fixed an issue where Pocket Fist would attack outside the player's view, making its attacks hard to see.
fixedTranscendent Trait ReworkI Choose You!: Weaponmons are now smarter, and we've fixed an issue where they would sometimes wander too far away from the player and out of sight.
changedTranscendent Trait ReworkAll of the Above: Now deals 2x all elemental damage to better match its Transcendent grade.
removedTranscendent Trait ReworkOne For All: Transcendent and Dark Traits can no longer be merged into One For All. Traits merged into One For All can no longer be ascended.
changedTranscendentLight of Salvation: When you die, a light of salvation slowly appears on the battlefield. Your grave revives instantly upon touching the light.

Pebble Knights changes

addedHello, Pebble Knights! This update brings a major rework to Transcendent Traits, along with a variety of new Traits focused on summons. We've also added a new challenge and Demon Debuff, improved door interactions, and made various other improvements. Check out the full patch notes below!
fixedPocket Fist: Fixed an issue where Pocket Fist would attack outside the player's view, making its attacks hard to see.
fixedI Choose You!: Weaponmons are now smarter, and we've fixed an issue where they would sometimes wander too far away from the player and out of sight.
changedAll of the Above: Now deals 2x all elemental damage to better match its Transcendent grade.
removedOne For All: Transcendent and Dark Traits can no longer be merged into One For All. Traits merged into One For All can no longer be ascended.

Hello, Pebble Knights! This update brings a major rework to Transcendent Traits, along with a variety of new Traits focused on summons. We've also added a new challenge and Demon Debuff, improved door interactions, and made various other improvements. Check out the full patch notes below!

[Transcendent Trait Rework]

  • Pocket FistFixed an issue where Pocket Fist would attack outside the player's view, making its attacks hard to see.
  • I Choose You!Weaponmons are now smarter, and we've fixed an issue where they would sometimes wander too far away from the player and out of sight.
  • All of the Above: Now deals 2x all elemental damage to better match its Transcendent grade.

  • One For All: Transcendent and Dark Traits can no longer be merged into One For All. Traits merged into One For All can no longer be ascended.

[New Traits]

Transcendent

  • Pexman: Fires a powerful laser from your eyes. Use the mouse wheel to adjust the laser.

  • Light of Salvation: When you die, a light of salvation slowly appears on the battlefield. Your grave revives instantly upon touching the light.

  • Blood Corruption: Taking damage triggers an attack that pierces nearby enemies and drains their health. Increases Max HP.

  • Hive Mind: Summons twice as many minions. Minion Move Speed and Attack Power are doubled.

Tier 2 (Blue)

  • Death Hole: When a minion dies, it creates a small black hole.

  • Blood Rite: Taking damage summons a wraith. Increases Max HP.

  • Potion Buddy: Summons a potion buddy that runs to teammates and heals them.

Dark

  • Dazzleman: Drops flashbangs from your body.

  • Bodycheck: Knocks back teammates you bump into.

[Dinner Mode Challenge]

  • Added a new challenge, "5-Star Pizza."

    • Traits eaten by a teammate are shared with everyone.

    • A random Trait is lost upon death.

    • Traits expelled from your body become Dark Traits.

[Demon Debuff]

  • Added a new Demon Debuff, "Personal Space": For 3 days, everyone is knocked back when bumping into a teammate.

[Bosses]

  • When bound by Shy-Hululu's curse, all player HP bars except the lead player's are now hidden.

  • Groggy items are now more noticeable during Morning Mode.

  • Adjusted Implantus's teeth to drop closer to the center.

[Door Interaction]

  • To prevent accidentally entering a door while picking up items, doors now open automatically when the King stands near them.

[Sound]

  • Reduced the volume of unusually loud sound effects, including explosions and lightning.

  • Fixed an issue where the Trait sparkle sound continued playing while the game was paused.

[Other]

  • Fixed an issue where enemy HP bars would occasionally appear white or green instead of purple.

  • Weapons from Purple Grade 3 Badges now start at "Exalted" grade instead of "Rare" grade.

  • Added a feature that enlarges the cursor when you shake the mouse.

  • Changed the "Ascended" text to "Eligible".

  • Escaping previously required pressing Left/Right (A/D). You can now press any key to escape.

Thanks to all your valuable feedback, Pebble Knights continues to grow and improve. We truly appreciate your support! We'll keep working hard to make Pebble Knights even more fun. Thank you for all your support! The Pebble Knights Team Join our Discord for more updates! https://discord.gg/pebble-knights

Source

Steam News / 24 July 2026

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