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Steam News7 April 20262mo ago

Pebble Knights Demo Patch Notes - Update 0.39.0

Steam post imageHello, Pebble Knights! In this update, we've reworked and expanded Traits, along with Angel Buffs and Devil Debuffs, to bring more variety and unpredictability to combat.

Full notes

Full Pebble Knights update

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What changed

0 fixes7 additions10 changes1 removal
  • Gameplay
  • Events
  • Balance
  • Compatibility
  • UI and audio
changedIn this update, we've reworked and expanded Traits, along with Angel Buffs and Devil Debuffs, to bring more variety and unpredictability to combat.
changedWe've also improved the lobby so you can enjoy your time even while waiting, along with several quality-of-life updates to enhance overall gameplay.
changedTrait & Weapon ReworkImproved Boss Reward Visibility Trait items dropped by bosses now appear as rings, making them easier to spot.
removedTrait & Weapon ReworkTrait Reworks Electric Field: Lightning now creates an electric field on impact, continuously striking enemies within the field. Tempering: Weapon size no longer resets over time. It now resets only when the weapon is dropped. Overhaul: Throwing a weapon without Traits farther increases the chance of gaining a Trait.
changedAngel Buff & Devil Debuff ReworkOverall balance and effects of Angel Buffs and Devil Debuffs have been adjusted.
changedAngel Buff & Devil Debuff ReworkDevil Weapon Rework Devil events now guarantee an Abyssal Grade Weapon. Each Abyssal Grade Weapon has a unique effect. (e.g., Electric Fly Swatter → chance to trigger lightning on hit) As a trade off for their power, Devil Weapons drain HP over time while held.

Steam post imageHello, Pebble Knights!

In this update, we've reworked and expanded Traits, along with Angel Buffs and Devil Debuffs, to bring more variety and unpredictability to combat.

We've also improved the lobby so you can enjoy your time even while waiting, along with several quality-of-life updates to enhance overall gameplay.

Check out the details below!

[Trait & Weapon Rework]

  • Improved Boss Reward Visibility

    • Trait items dropped by bosses now appear as rings, making them easier to spot.

  • Trait Reworks

    • Electric Field: Lightning now creates an electric field on impact, continuously striking enemies within the field.

    • Tempering: Weapon size no longer resets over time. It now resets only when the weapon is dropped.

    • Overhaul: Throwing a weapon without Traits farther increases the chance of gaining a Trait.

[Angel Buff & Devil Debuff Rework]

  • Overall balance and effects of Angel Buffs and Devil Debuffs have been adjusted.

  • Devil Weapon Rework

    • Devil events now guarantee an Abyssal Grade Weapon.

    • Each Abyssal Grade Weapon has a unique effect. (e.g., Electric Fly Swatter → chance to trigger lightning on hit)

    • As a trade off for their power, Devil Weapons drain HP over time while held.

  • New Angel Buffs

    • Divine Dash: All knights can roll without limit for a duration.

    • Light's Mark: All knights gain +1 trait slot.

  • New Devil Debuffs

    • Greed: Kicking a teammate removes one of their traits.

    • Devil's Allure: Grants each knight a slot containing a Dark trait.

    • Devil's Pact: Gain 5 Abyssal Grade Weapons.

[Lobby & System Improvements]

  • New Lobby Interactions

    • Random boss remains and weapons now appear in the lobby. Warm up freely while waiting for your team!

  • Early Access Compatibility

    • Demo players can join a King's Order with an Early Access key to experience new content in advance. Jump into your favorite streamer's lobby and play together!

    • If there's a streamer you'd like to play with, let us know. We'll provide them with an Early Access key!

  • New Languages Added

    • Turkish, Ukrainian, and Latin American Spanish have been added. More knights can now join the adventure!

  • Vending Machine Rework

    • A mysterious vending machine that provides drinks which permanently increase stats has been added.

[UI & UX Improvements]

  • Enhanced UI Feedback

    • Stat changes are now more clearly highlighted when values increase or decrease.

    • New animation effects have been added to the Trait UI.

  • Progress Status Indicator

    • When the King is making a decision, a "King is choosing" indicator will appear, making it easier to track progress.

We'll continue doing our best to make Pebble Knights even more fun.

We appreciate your support and feedback!

Thank you,

Pebble Knights Team

Join us on Discord for more news and updates!

https://discord.com/invite/hEuztrkbhy

Source

Steam News / 7 April 2026

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