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Full Pax Nova update
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Repeated intro
Hello everyone!
What changed
- Performance
- UI and audio
- Fixes
Pax Nova changes
Today we bring you a smaller patch with some hotfixes for a couple of issues that popped up with the release of Frostborn, as well some more important bug fixes and some performance and loading times improvements.
Then changelog is as follows:
Performance and loading times improvements
Fixed critical issue with game getting stuck on loading when playing with the German, Russian, French or Chinese languages enabled
Fixed Clumsy Politicians bonus not working and the Demanding Citizens trait instead having its effect
Fixed City Architects bonus not working and the Spiritualists trait instead having its effect
Fixed Path UI getting stuck/breaking upon choosing some specific options
FIxed Aether Shields ability showing the wrong icon
Fixed final milestone of each path in the path UI not showing the respective path requirements
Fixed space mining not yielding the respective resources
Fixed Leadership bonus showing twice in the Prosperity tooltip
Fixed Industrial Fertilizers tech showing wrong district requirement
Fixed Embassy district tooltips showing #0# codes instead of the appropriate faction name
Fixed District list breaking and getting unusable due to a bug related to the Embassy district type
Fixed several typos
As always thanks for all the feedback and bug reports you've sent us as it's a massive help for us. Talk to you soon!
EDIT: The hotfixed patch is now live to address the issues that came with it originally. Don't hesitate to report any issues you might still have. Sorry again for the issues!
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