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Steam News15 December 20214y ago

Update 28 - Push

Get back to the battlefield, soldier! A tiger tank pins down your unit, and you've got the ordinance.

Full notes

Full Pavlov update

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What changed

0 fixes5 additions8 changes0 removals
  • Maps
  • Gameplay
  • Server
  • Balance
  • Workshop
changedGet back to the battlefield, soldier! A tiger tank pins down your unit, and you've got the ordinance. Get your ass back in formation and link up with your squad, and for Pete's sake, don't drop the damn bazooka in the mud. Point Bravo is under heavy defense, so get moving private. Bring up that TNT while you're at it!
changedPush is a class-based, progressively changing objective game mode. The respawn locations will focus on the following objectives when the attacking team captures a set of capture points. TNT will be primed and placed on the capture point to trigger a fuse countdown that the defending team will need to defuse in the allotted time. The attacking team will have a limited number of reinforcements and must complete the objectives before the round or tickets run out.
addedAnti-personnel and anti-vehicle mines have also been added to the game to assist in defensive maneuvers or area denial. Don't stand too close. If an enemy shoots the mine, it will explode.
addedWe have added Push to our official maps: Stalingrad, Santorini, Bridge, Bunker, Container Yard, and Siberia.
changedHow to access PushAt this time, Push will need to be running on a community server. Load up Pavlov and use the server browser filter to search for Push game mode.
addedHunting RifleWe've brought back an older favorite weapon for long-range sharpshooters. The hunting rifle supports a unique feature with rounds stored on a bandolier fastened on the butt of the gun. This new weapon does not have a detachable magazine; thus, rounds are inserted one at a time.

Get back to the battlefield, soldier! A tiger tank pins down your unit, and you've got the ordinance. Get your ass back in formation and link up with your squad, and for Pete's sake, don't drop the damn bazooka in the mud. Point Bravo is under heavy defense, so get moving private. Bring up that TNT while you're at it!

Push is a class-based, progressively changing objective game mode. The respawn locations will focus on the following objectives when the attacking team captures a set of capture points. TNT will be primed and placed on the capture point to trigger a fuse countdown that the defending team will need to defuse in the allotted time. The attacking team will have a limited number of reinforcements and must complete the objectives before the round or tickets run out.

Anti-personnel and anti-vehicle mines have also been added to the game to assist in defensive maneuvers or area denial. Don't stand too close. If an enemy shoots the mine, it will explode.

We have added Push to our official maps: Stalingrad, Santorini, Bridge, Bunker, Container Yard, and Siberia.

How to access Push

At this time, Push will need to be running on a community server. Load up Pavlov and use the server browser filter to search for Push game mode.

Hunting Rifle

We've brought back an older favorite weapon for long-range sharpshooters. The hunting rifle supports a unique feature with rounds stored on a bandolier fastened on the butt of the gun. This new weapon does not have a detachable magazine; thus, rounds are inserted one at a time.

Tiger Tank

The most formidable and feared tank of WWII is now in Pavlov. It features a slightly more heavy armor plating and has slightly more health than the other tanks. Mappers can spawn this vehicle with the Pavlov mod kit.

4x4 Vehicles

To help reinforcements move up the line, we've added the 4x4 Kubelwagen and Willys MB vehicles. It supports a crew of 4 and moves at a much faster speed than the tanks. However, they have very little armor, and the crew is exposed to the open air. Beware of snipers!

Bunker

Steam post image We're proud to release a new official Search and Destroy map. Set in an abandoned Soviet missile silo, Bunker features a reasonably large layout with several intricate pathways to develop exciting strategies.

Updated scoreboard

Steam post image We've updated the scoreboard to allow more players to be viewed (up to 32). There's also additional information for Search and Destroy to show team economy and bomb possession.

Mod kit

We've created a customizable addition of Push to our mod kit to allow mappers to create the battle as they see fit. If you are a mapper and are interested in creating content for Push, you can find our mod kit here: https://github.com/vankruptgames/PavlovVR-ModKit

Community created Push maps

We have such an outstanding, dedicated mapping community working on Push maps for months in preparation for today's update. We owe so much to their feedback to help create a robust mod kit. You can find a few of their project below. Many of these contributors have multiple projects, so be sure to check out their other workshop push content!

https://steamcommunity.com/sharedfiles/filedetails/?id=1990337643 https://steamcommunity.com/sharedfiles/filedetails/?id=2658527851 https://steamcommunity.com/sharedfiles/filedetails/?id=2581872627 https://steamcommunity.com/sharedfiles/filedetails/?id=2375131730 https://steamcommunity.com/sharedfiles/filedetails/?id=2642609877 https://steamcommunity.com/sharedfiles/filedetails/?id=2674269829

Next Year

Next year, the update cycle may slow down while we progress to a newer version of unreal engine. This will have an unfortunate side effect of making all current workshop maps incompatible. The engine upgrade is absolutely essential so we

Source

Steam News / 15 December 2021

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