Full notes
Full Pathogenic update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
- Server
- Store
- UI and audio
Hi Parasites!
Hope you are enjoying the new battles with the Adaptive Immune System! We’ve received a lot of your feedback since the last patch, and today’s update will be focusing on addressing these concerns with a wide range of improvements on UX and gameplay balance.
Evolution Previews
The main change this time is the evolution preview function. You can now switch between all the different layouts and experiment with organelle combos when choosing your evolutions. Before confirming your evolution by pressing “Evolve”, you are free to swap to another evolution type and preview different outcomes.
UX Improvements
The community feedback has provided us with a spectrum of insights on how to make the gameplay more comfortable with everyone, and this patch includes a series of UX improvements to address some of the mentioned issues. Here are two of the more important ones:
Not sure which organelle to pick after a boss fight or in a room with organelle rewards? When picking up organelle rewards, as long as you don’t equip them on your pathogen, you can cancel the selection by quitting the editor panel! Though, do beware that mutation rewards do not benefit from this change and cannot be cancelled.
Some players also expressed confusion about the term “modifier”, as this word sometimes might be misinterpreted as an effect when we actually intended it to mean a specific type of organelle. We’ve renamed the term “ infuser ” to avoid further confusion.
Full Patch Notes
We’ve added many more improvements in this update, including easier seed sharing, better indication of important information, optimizations, and, as usual, numerous balance changes. For more details, please see our full patch notes below, and let us know what you think in the comments or in our Discord server!
Main changes
Evolutions now give have a confirmation preview phase where you can try out different organelle builds
UX Improvements
You can cancel an organelle pickup before equipping
Warning when starting a run with empty organelle slots
Attack Modifiers renamed to Attack Infusers
Cursor size setting (small / normal / bigger / biggest)
The seed is now clickable to copy it to clipboard
Right stick scrolls menus on gamepad
Plasmid menu and shop flashes the cost when you can't afford an upgrade
Argentic Coating now shows current damage bonus
Flagella show their thrust power
Choose one rewards now show a "Choose" tooltip instead of "Pick Up"
Other Improvements
New explosion visuals for neutrophils
Improved lighting, enemies shouldn't overglow anymore
Codex loading times improved
Many CPU and GPU optimizations and stability optimizations, especially around level generation and panic recovery
Decreased zoom in the intestines
Balance Changes
Item rooms re-tuned: 1-item rooms rarer, 2-item rooms more common
Toxisome now spreads many toxins when triggered by Explosive Charge
Pyrosome damage slightly reduced
Photoreceptor attack speed increased
Dorsal Lysosome: Backstabs get detected more consistently now
Lateral Vent stamina cost reduced
Galvanic Infuser overcharge bonus slightly reduced
Stamina mutation is now more common
T-cell buffed enemies now take 4x less damage instead of 10x
T-cells also stick to and buff B-cells now, not just macrophages
Helper T-Cell HP: 600 -> 450
Helper T-Cell Armed HP: 800 -> 600
Dendritic cells no longer heal/buff each other
Dendritic Cell HP: 2000 -> 1400
Spawner Neutrophil HP: 550 -> 450
Kupffer Cell (boss) HP: 18500 -> 17500
Diphyllobothrium (segmented worm): only the head segment deals contact damage now; body segments are safe to touch
Fixes
When the player or a boss gets stuck in a wall, this gets automatically detected and the soft body gets pushed inside the room
Fixed audio volume sometimes getting stuck near zero after dying
Secondary key mapping persists after a save
Source
Changelog.gg summarizes and formats this update. How we read updates.
