Full notes
Full Passant: A Chess Roguelike update
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What changed
- Gameplay
- Events
- Fixes
Rocks, in the scenario where they're placed on your setup board, can no longer be upgraded to an amazon...
The 4th scenario, now places rocks in the coins section correctly
Added the correct game icon (instead of the unity icon)
Changed the princess to 7 value and dragon bishop to 6 value
Chess arrows are now enabled by default. Press right click (or b on controllers) to place a circle, or press and hold it to draw arrows
Left click now clears drawn arrows on the board, regardless of whether a piece is being picked up or not
When loading a challenge level, it now shows the correct level (previously it would say the number of challenges active)
The value array for pawns has been changed to encourage more aggressive play from the AI. I know a number of negative reviews mentioned that the AI was too defensive, so I'm hoping this changes this without making the AI much weaker. Let me know what you think!
Undoing a coin, now correctly resets the current check count for the check win condition
Cherries now return a max of $20
Some badges (that made the game much easier) are now rarer
Slipping through an modified cell, then undoing it, now correctly places the modified cell in the same place
Fixed an issue where loading a save with the four kings badge, where one of the kings didn't get placed initially didn't allow the save to be loaded
Hopefully fixed an issue with steam achievements not triggering
Source
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