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Steam News25 September 20259mo ago

Patch v1.19

Apologies for the long gap between patches - It's mostly bug fixes and laying the groundwork for future patches.

Full notes

Full Passant: A Chess Roguelike update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions4 changes0 removals
  • Gameplay
  • Store
  • Balance
  • Fixes
addedIf the player gets stalemated, but they have coins, it no longer counts as a stalemate and the coins are highlighted to show the player they can be used
addedIf the player gets checkmated, but they can remove checkmate with a coin, then it no longer counts as a checkmate and highlights the coin/s that can be used
changedWhen a badge that in some way gives a piece a modifier is hovered, the explanation of the modifier is shown in the piece description box so the player can see what the effect does before purchase
addedYou can now give yourself more than one courtesan badge in custom matches or setups
changedthe upgrade in the shop that converts a piece to a special piece, now only affects pieces without a positive modifier (it previously only had a greater chance but wasn't guaranteed to target non-special pieces)
addedAdded a version number to the main menu

Passant: A Chess Roguelike changes

addedIf the player gets stalemated, but they have coins, it no longer counts as a stalemate and the coins are highlighted to show the player they can be used
addedIf the player gets checkmated, but they can remove checkmate with a coin, then it no longer counts as a checkmate and highlights the coin/s that can be used
changedWhen a badge that in some way gives a piece a modifier is hovered, the explanation of the modifier is shown in the piece description box so the player can see what the effect does before purchase
addedYou can now give yourself more than one courtesan badge in custom matches or setups
changedthe upgrade in the shop that converts a piece to a special piece, now only affects pieces without a positive modifier (it previously only had a greater chance but wasn't guaranteed to target non-special pieces)

Apologies for the long gap between patches - It's mostly bug fixes and laying the groundwork for future patches.

  • Made the game work for 4:3 resolutions

  • If the player gets stalemated, but they have coins, it no longer counts as a stalemate and the coins are highlighted to show the player they can be used

  • If the player gets checkmated, but they can remove checkmate with a coin, then it no longer counts as a checkmate and highlights the coin/s that can be used

  • When a badge that in some way gives a piece a modifier is hovered, the explanation of the modifier is shown in the piece description box so the player can see what the effect does before purchase

  • The AI now understands (and doesn't break the rules) if there's more than 1 courtesan on the board

  • The AI now understands how their courtesan works (if they manage to get one via necromancy chess)

  • You can now give yourself more than one courtesan badge in custom matches or setups

  • the upgrade in the shop that converts a piece to a special piece, now only affects pieces without a positive modifier (it previously only had a greater chance but wasn't guaranteed to target non-special pieces)

  • Boss badges are now displayed to the right of the round title so the unstable boss badge description does not cover the explanation of unstable

  • The "Kill all non-king pieces" win condition now works when the opponent has more than one king, without taking them down to a single king

  • Added a version number to the main menu

  • The victory screen for scenarios, now says the correct scenario (previously this was off by 1 due to an indexing issue)

  • Scenario 2 did not correctly set the egg badges to $10 at game start (it now does)

  • Fixed a bug where you were given an incorrect move to remove check with a courtesan, if the piece causing check is a dragon king

  • The en-passant square is now reset when using a coin. There was a small bug where the enemy could accidentally en-passant themselves...

  • Fixed an issue where ice badges wouldn't appear in the shop with the ice coin badge (may have led to other issues with other badges not showing)

  • Fixed an issue with the pawn model's normals

  • If it's your first time starting the game, the default color of your pieces will be blue and your opponent's red. This can be changed in the settings, but I think this is clearer as a default.

Source

Steam News / 25 September 2025

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