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Steam News12 August 202510mo ago

Patch 1.04

Fixed a bug where opening the stats page increased your progress towards unlocking some badges. Added a check on game start, so if your achievements didn't go through, the code will be re-run.

Full notes

Full Passant: A Chess Roguelike update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition2 changes1 removal
  • Fixes
  • Gameplay
fixedFixed a bug where opening the stats page increased your progress towards unlocking some badges.
addedAdded a check on game start, so if your achievements didn't go through, the code will be re-run.
changedIncreased the score target you need to hit if you own a cannon, or if you have the atomic badge.
changedImproved the AI for push chess. Previously the AI (if it saw you had checkmate by push in a few turns) would be re-run without the knowledge of push chess (otherwise you wouldn't get the satisfaction of pushing their king off). This still happens, but first the AI is run at a lower depth with knowledge of push chess.
fixedFixed an issue when "Go Long Dad" pushed your pieces on to modified squares.
fixedFixed an issue with the "Kings Presence" badges, where moving a courtesan out of the kings presence didn't re-run the courtesans ability correctly.

Passant: A Chess Roguelike changes

fixedFixed a bug where opening the stats page increased your progress towards unlocking some badges.
addedAdded a check on game start, so if your achievements didn't go through, the code will be re-run.
changedIncreased the score target you need to hit if you own a cannon, or if you have the atomic badge.
changedImproved the AI for push chess. Previously the AI (if it saw you had checkmate by push in a few turns) would be re-run without the knowledge of push chess (otherwise you wouldn't get the satisfaction of pushing their king off). This still happens, but first the AI is run at a lower depth with knowledge of push chess.
fixedFixed an issue when "Go Long Dad" pushed your pieces on to modified squares.
  • Fixed a bug where opening the stats page increased your progress towards unlocking some badges.

  • Added a check on game start, so if your achievements didn't go through, the code will be re-run.

  • Increased the score target you need to hit if you own a cannon, or if you have the atomic badge.

  • Improved the AI for push chess. Previously the AI (if it saw you had checkmate by push in a few turns) would be re-run without the knowledge of push chess (otherwise you wouldn't get the satisfaction of pushing their king off). This still happens, but first the AI is run at a lower depth with knowledge of push chess.

  • Fixed an issue when "Go Long Dad" pushed your pieces on to modified squares.

  • Fixed an issue with the "Kings Presence" badges, where moving a courtesan out of the kings presence didn't re-run the courtesans ability correctly.

  • Removed camels and buffalo from the pool of units that can be spawned from a number of badges. This prevents a number of 1 turn checkmates.

Source

Steam News / 12 August 2025

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