Full notes
Full Pass the Fear update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Maps
Pass the Fear changes
Improvements
Updated and clarified descriptions for several items.
Optimized UI rendering to ensure all supplementary descriptions display correctly at a 16:10 resolution.
Added collision detection to Flower Cannon bombs for more consistent in-game interactions.
Introduced a V-Sync toggle setting.
Bug Fixes
Resolved an issue where the Legendary Flame Bomb Gun would repeatedly trigger combustion.
Fixed an issue where the Quartermaster would disappear under specific in-game conditions.
Addressed a rare progression-blocking issue in the Little Potted Plant stage.
Prevented infinite item dismantling in certain scenarios.
Fixed a potential soft lock when returning to the Base after completing a run.
Corrected collision errors that allowed tutorial chests to pass through terrain.
We sincerely appreciate everyone who took the time to try the demo.Please continue sharing your feedback via our community forums or social media channels—we’ll keep tracking reported issues and refining the game experience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
