Full notes
Full PaperKlay update
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What changed
- Balance
- Gameplay
- UI and audio
PaperKlay changes
Important Update
I hear you, some of you feel that Chick is moving too slow. Even though there are ways to move faster than normal running I'd still want to find a balance that works for the majority of players and not breaks the game. I've increased the running speed and added a sprint feature. It's the same one as you pick up stuff with, will only work when you're not carrying anything and are on the ground.
I appreciate you guys being patient with me as I update the game. PaperKlay is very special to me and the last thing I want is for players to have a negative experience because of technical issues.
Patch Notes
Increased movement speed + added a sprint functionality
Fixed some collision issues across the game (mostly missing in some areas)
Vibration now properly adjusts based on your settings
Added delay before the confirmation button can be pressed when deleting a save file
Some sounds weren't adjusting its volume based on your settings
Aside from this I also made a new devlog talking about the last time before the game came out. If you want to watch that then here it is!
Kevin
Source
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