In this update1
Full notes
Full PaperKlay update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
PaperKlay changes
Egg Collectors!
Time flies! I've kept on iterating and improving on smaller things that have come up during the port to Nintendo Switch. I'd say the biggest thing is hopefully fixing the Nugget levels which has been the bane of my existence!
Biggest Fixes
Nugget should hopefully no longer be able to eventually walk off the levels when playing on lower end devices.
Player can no longer "buk buk" when dying.
Players can no longer glitch through a specific edge in Pinecone Village.
Pressing "enter level" when standing next to a book and having the game paused should no longer take you to that level.
Standing on moving platforms could sometimes cause small stutter on the camera when playing on low end devices.
Made sure some enemies no longer play their sounds if they are chasing the player and game is paused.
Barrel cannon enemy will no longer try to attack the player when the player has died.
UI should no longer flicker for a brief moment at the start of the last cutscene in the first world.
A specific screw in a snow level could cause the player to grab on to the ledge of it and spin around, this should no longer happen.
Ledge grab "heigh adjust" code could in rare occasions cause Chick to slide up along a wall. This has been greatly improved.
-Kevin
Source
Changelog.gg summarizes and formats this update. How we read updates.
