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Steam News30 January 20265mo ago

Big Small List of Fixes! (v1.0.14)

Adventurers! New year, new patch... or what they say! Found some additional improvements in the process of porting the game to Nintendo Switch. So here is a small list of some of the fixes!

Full notes

Full PaperKlay update

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What changed

0 fixes1 addition4 changes0 removals
  • Gameplay
  • UI and audio
addedNew year, new patch... or what they say! Found some additional improvements in the process of porting the game to Nintendo Switch. So here is a small list of some of the fixes!
changedLast level will get a heart once finished (When a level is 100% it will get a heart, last level don't have any collectibles but a heart will now appear once finished).
changedHide UI and option to start dialog when certain cutscenes start
changedBoss healthbars are visually improved for readability
changedFalling from a high distance could risk falling through environment when playing on a lower end device, should be improved.

PaperKlay changes

addedNew year, new patch... or what they say! Found some additional improvements in the process of porting the game to Nintendo Switch. So here is a small list of some of the fixes!
changedLast level will get a heart once finished (When a level is 100% it will get a heart, last level don't have any collectibles but a heart will now appear once finished).
changedHide UI and option to start dialog when certain cutscenes start
changedBoss healthbars are visually improved for readability
changedFalling from a high distance could risk falling through environment when playing on a lower end device, should be improved.

Adventurers!

New year, new patch... or what they say! Found some additional improvements in the process of porting the game to Nintendo Switch. So here is a small list of some of the fixes!

  • Last level will get a heart once finished (When a level is 100% it will get a heart, last level don't have any collectibles but a heart will now appear once finished).

  • Hide UI and option to start dialog when certain cutscenes start

  • Hopefully lowered the risk of rocks getting stuck once thrown on screws (World 3)

  • Smaller adjustments to objects that clipped through environment or floated above ground

  • Boss healthbars are visually improved for readability

  • Falling from a high distance could risk falling through environment when playing on a lower end device, should be improved.

-Kevin

Source

Steam News / 30 January 2026

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