Full notes
Full Paper Wizards update
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What changed
- Gameplay
- UI and audio
- Fixes
- Performance
- Store
Paper Wizards changes
Hi everyone!
This update I revamped the crafting system. It should be more intuitive, clear, and satisfying to create your spells. I only just managed to make it work yesterday, so I didn't have much time to test or polish. It might be buggy!
Breaking spells has been pushed for next week. Next update I plan on fixing all the things that were reported during this week and polish up the crafting system a little.
Full Change-Log:
New crafting interface & interactions
fixed crafting ranges to be absolute and not relative
removed "null" print on crafting information when no special effect is generated
fixed values presentation to be more clear (some values seemed to not move when adjusting sliders)
fixed crystal gain
save folder switched to C:\Users\USERNAME\AppData\Roaming\PaperWizards
added open save folder shortcut to game menu
fixed missing textures on treasures
fixed summoner mobs to not count towards kills at level summary
added guard against possible crashes when starting a new level
fixed shop effects not reversing after switching wands
added a little better logging system
Source
Changelog.gg summarizes and formats this update. How we read updates.
