Full notes
Full Paper Wizards update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Security
Hi everyone!
This is a small update focusing on polish and bug fixes.
Next up would be boss encounters and some more polish! And if I have the time, I would finally start on hazards & platforming :)
Full Change-Log:
End dungeon celebration should now be more clear
Dungeon environment now changes after boss defeat
Magic spell configuration not been saved fixed
Fixed a small bug on menu where it doesn't respond to key presses
Fixed parts going off the screen if you have too many
Added some animation to encounter difficulty selection
Added some explanation to base effects of spells during creation
Reveal Essence spell now works on flying enemies too
Reveal Essence spell now shows you the type of the next dungeon room
Fixed an early game exploit for "infinite" parts
Fixed new parts inventory not been cleared properly when re-entering the dungeon
Fixed a Keybind issue when the key alternatives are identical
Source
Changelog.gg summarizes and formats this update. How we read updates.
