In this update1
Full notes
Full Pape Rangers update
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What changed
- Performance
Pape Rangers changes
- Bladehero
Optimization and fixes:
Healing potion amount increased from 10 to 20, and mana potion recovery increased from 100 to 150.
Blade·Split damage reduction is decreased from 80 to 60, melee damage bonus reduction is decreased from 0.8 to 0.7; Blade·Concentration damage increase is raised from 30 to 60.
Slightly reduced the health of the boss Golem.
The magic percentage recovery of the Evil Holy Grail increased from 1% to 2.5%.
- For Drained Crystal Spherethe MP increase per 100 MP consumed is increased from 4 to 5.
Adjusted the power of most mage skills, resulting in an overall increase in mage damage.
Extended the invincibility time after dashing by 0.1 seconds, and reduced the cooldown for dashing in higher difficulty settings.
Fixed some UI display errors and a few rare bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
