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Steam News13 August 20241y ago

Update on August 13, 2024

Optimization and fixes: The refresh price has been reduced, starting at 10, with an increase of 5 for each refresh, capping at 50. The lock price is fixed at 20.

In this update1

Full notes

Full Pape Rangers update

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What changed

2 fixes2 additions5 changes1 removal
  • Performance
changedOptimization and fixes:The refresh price has been reduced, starting at 10, with an increase of 5 for each refresh, capping at 50.
fixedOptimization and fixes:The lock price is fixed at 20.
changedOptimization and fixes:The rules for locking HP during the boss phase has been changed—now the boss lock its HP when its HP drops too quickly. Adjustments of HP locking have also been made during the boss's skill phase. In general, the instances of HP locking are significantly reduced . As a balance, the health of some bosses has been slightly increased.
addedOptimization and fixes:The global damage bonus now has a lower limit, and is now set to -65%.
changedOptimization and fixes:The Cowboy's true damage bonus has been increased from 5 to 10, and the true damage bonus at level 9 has also been increased from 5 to 10.
removedOptimization and fixes:The Amulet of Oppression no longer reduces movement speed and now increases maximum health by 20.
The Cowboy's true damage bonus510The Cowboy's true damage bonus increased, buff

Pape Rangers changes

changedThe refresh price has been reduced, starting at 10, with an increase of 5 for each refresh, capping at 50.
fixedThe lock price is fixed at 20.
changedThe rules for locking HP during the boss phase has been changed—now the boss lock its HP when its HP drops too quickly. Adjustments of HP locking have also been made during the boss's skill phase. In general, the instances of HP locking are significantly reduced . As a balance, the health of some bosses has been slightly increased.
addedThe global damage bonus now has a lower limit, and is now set to -65%.
changedThe Cowboy's true damage bonus has been increased from 5 to 10, and the true damage bonus at level 9 has also been increased from 5 to 10.

Optimization and fixes:

  • The refresh price has been reduced, starting at 10, with an increase of 5 for each refresh, capping at 50.

  • The lock price is fixed at 20.

  • The rules for locking HP during the boss phase has been changed—now the boss lock its HP when its HP drops too quickly. Adjustments of HP locking have also been made during the boss's skill phase. In general, the instances of HP locking are significantly reduced . As a balance, the health of some bosses has been slightly increased.

  • The global damage bonus now has a lower limit, and is now set to -65%.

  • The Cowboy's true damage bonus has been increased from 5 to 10, and the true damage bonus at level 9 has also been increased from 5 to 10.

  • The Amulet of Oppression no longer reduces movement speed and now increases maximum health by 20.

  • The Giant's Heart percentage-based health regeneration has been changed from 3% every 5 seconds to 1% per second, and the UI is now displayed correctly.

  • The Dragon Egg now has a damage cap per hit, maintaining some resistance against ferocious monsters at higher difficulties.

  • Slightly reduced the damage of monsters in below Hell difficulty (Impossible is still impossible).

  • Fixed some UI display errors.

Source

Steam News / 13 August 2024

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