Full notes
Full Pampas & Selene: The Maze of Demons update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Maps
- Fixes
Pampas & Selene: The Maze of Demons changes
Pampas & Selene: Patch 1.04
Hello friends! Today's patch includes more adjustments and bug fixes that have been reported. There have also been a lot of requests to track the secrets during the playthrough so I've added a tracker for secrets to the map screen. Today also marks the 2 week release of Pampas & Selene. I'm grateful to each and every one of you who purchased the game in this period and like my previous games, appreciate you each as a founder and hope you enjoy the content for free as you were an early supporter. Please continue to provide feedback on the forums and in our discord! And I wish you good fights against the various demons within the Maze.
Gameplay Changes
The map screen now displays a tracker that shows the percentage of secrets found near where it shows the percentage of rooms discovered.
Cursor speed on the inventory/god screen has been lowered.
Worms Armageddeon soul charges adjusted (From 3 to 2)
Removed a strange hole that looked like hidden secret (but it wasn't)
MAGIC RING and PRISONER'S BALL adjusted speed when holding DOWN in a levitator has been adjusted
Bug Fixes
- BUGFixed an issue where the cursor would go too fast in some menus when entering with left/right pressed
- BUGFixed an issue where Ghost Assassion souls would try to assassinate prisoner cages or rubble
- BUGFixed an issue where the game would rarely freezes when exiting.
- BUGFixed an issue where a single hero could pickup more than 5 demons hearts individually
- BUGFixed an issue where the bomb soul would explodes in strange places when fighting some demons.
DIALOG: "Tip History" is now translated into Japanese
Source
Changelog.gg summarizes and formats this update. How we read updates.
