Full notes
Full PALS update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
A brand new game mode is here! Little Pals brings a fresh twist on hide & seek — this time the Pals don't disguise as objects, they shrink down and scramble to hide anywhere they can fit. Catch them all before the clock runs out! Steam post image
Little Pals
One player becomes the Hunter. Everyone else shrinks into tiny Little Pals and scatters to hide. The catch? Every Pal who gets caught respawns as a Hunter and joins the chase — so the hunting pack grows fast. The Pals just have to survive until the timer hits zero.
| The Hunter |
You stay full-sized and come armed:
MAC-10, Remington 870 and the L118A1 — pick your tool for the job.
A Radar that helps you sniff out shrunken Pals hiding nearby — the closer they are, the faster it beeps.
Search every corner. The Pals are small and very easy to miss.
| The Hider |
When the round begins you shrink down and have to run and hide — fast. You can't fight back, but you've got tricks:
An Invisibility Button that makes you vanish for 3 seconds when a Hunter closes in.
Taunts — let one out to mock the Hunter… but they'll hear it and home in on you. Risk it for the laughs.
Stay tiny, keep moving, and don't get caught!
How to Win
Hunters win if every Pal is caught before the timer runs out.
Little Pals win if at least one of them is still hiding when time's up.
Bug Fixes & Improvements
A lot of work went into the engine side this update — small-character movement, networking and audio all got cleaned up:
Fixed shooting accuracy on small characters (clients now hit where they aim).
Fixed the client-side prediction issue that caused small/fast characters to jitter and rubber-band.
Fixed spawning sometimes triggering the slide animation/state by mistake.
Fixed colliders being carried over during mesh combining.
Fixed the in-game tutorial/hint panel not showing in some modes.
Update Summary
New game mode: Little Pals (shrink, hide & infect)
Hunter loadout: MAC-10, Remington 870, L118A1 + Radar
Hider abilities: Invisibility Button + Taunts (sound & visual)
Admin-adjustable round timer
Aim-assist tuning so tiny Pals are fair to hit
Prediction & movement fixes for small characters
Mesh-combine collider bug fixed
Tutorial/hint panel fixed
Source
Changelog.gg summarizes and formats this update. How we read updates.
