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Steam News2 August 20232y ago

Balancing issues with feedback reports. Additional blood effects.

The following changes were made to rebalance some fights: added difficulty level and shifted normal to hard. changed shooting algorithm of NPCs. changed behaviour on some NPCs, making their bullets more distinguishable.

Full notes

Full Palladium update

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What changed

1 fix2 additions8 changes0 removals
  • Balance
  • Gameplay
  • Fixes
changedThe following changes were made to rebalance some fights:
addedadded difficulty level and shifted normal to hard.
changedchanged shooting algorithm of NPCs.
changedchanged behaviour on some NPCs, making their bullets more distinguishable.
changedsmoothed movement
changedslightly adjusted height of the player

The following changes were made to rebalance some fights:

  • added difficulty level and shifted normal to hard.

  • changed shooting algorithm of NPCs.

  • changed behaviour on some NPCs, making their bullets more distinguishable.

The following changes were made to reduce motion sickness that some players experienced

  • smoothed movement

  • adjustable size and opacity of crosshair

  • slightly adjusted height of the player

The following bugs were fixed:

  • smoothed movement

  • adjustable size and opacity of crosshair

  • slightly adjusted height of the player

  • movement of the camera of the camera

This update features new gory effects to offer better feedback to the player when hitting an enemy (and is also cool).

Source

Steam News / 2 August 2023

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